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Battlefield Hardline Weapon comparison: AWM vs M98B
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

AWM
+ None + None
vs
M98B
+ None + None
Advantages of AWM + None + None
Slightly higher fire rate
39 rpm
vs
27 rpm
AWM fires rounds 44% faster
Much longer maximum distance
2750 m
vs
2400 m
AWM's bullets fly 15% further
Higher muzzle velocity
550 m/s
vs
480 m/s
AWM's bullets fly 15% faster
Significatly less upwards recoil (ADS, Stand)
0.7
vs
1
AWM has 30% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
6
vs
2
AWM recovers 200% faster from recoil (ADS, Stand)
Much lower first shot recoil multiplier
2 x
vs
4.5 x
AWM's First shot recoil multiplier is 56% lower
Advantages of M98B + None + None
Much more min damage
70
vs
59
M98B does 19% more damage at long range
Damage-drop off starts a lot further
50 m
vs
30 m
M98B's Damage drop-off starts 67% further
Damage-drop off ends a lot further
125 m
vs
100 m
M98B's Damage drop-off ends 25% further
Bigger magazine
11
vs
6
M98B has 83% bigger magazine
A bit faster tactical reload (Bullets left)
3.2 s
vs
3.5 s
M98B reloads 9% faster when there is a bullet in the chamber
Much faster empty reload
4.5 s
vs
5.3 s
M98B reloads 15% faster when there's no bullet in the chamber
Equal stats on AWM + None + None and M98B + None + None
Same maximum damage
90
vs
90
Both do same damage at close range
Equal bullet drop
9.81 m/s²
vs
9.81 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, moving)
1.5
vs
1.5
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
5
vs
5
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
4
vs
4
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
3
vs
3
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
6
vs
6
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
5
vs
5
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
4
vs
4
Both guns have same amount of HIP spread (Prone, Moving)
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