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Battlefield Hardline Weapon comparison: AWM vs SG553
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

AWM
+ None + None
vs
SG553
+ None + None
Advantages of AWM + None + None
Much more max damage
90
vs
24
AWM does 275% more damage at close range
Much more min damage
59
vs
12
AWM does 392% more damage at long range
Damage-drop off ends a lot further
100 m
vs
50 m
AWM's Damage drop-off ends 100% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
AWM has 35% less bullet drop
Much longer maximum distance
2750 m
vs
750 m
AWM's bullets fly 267% further
Higher muzzle velocity
550 m/s
vs
500 m/s
AWM's bullets fly 10% faster
Slightly less recoil to left (ADS, Stand)
0.005
vs
0.105
AWM has 95% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
-0.005
vs
0.21
AWM has 102% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.2 x
AWM's First shot recoil multiplier is 9% lower
Significantly less spread (ADS, not moving)
0.005
vs
0.3
AWM has 98% lower ADS base spread (Not moving)
Advantages of SG553 + None + None
Much higher fire rate
700 rpm
vs
39 rpm
SG553 fires rounds 1695% faster
Much larger magazine
31
vs
6
SG553 has 417% bigger magazine
Much faster tactical reload (Bullets left)
2.15 s
vs
3.5 s
SG553 reloads 39% faster when there is a bullet in the chamber
Much faster empty reload
2.65 s
vs
5.3 s
SG553 reloads 50% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.21
vs
0.7
SG553 has 70% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
15
vs
6
SG553 recovers 150% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1.5
SG553 has 47% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
1.5
vs
5
SG553 has 70% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
4
SG553 has 75% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
3
SG553 has 67% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
2
vs
6
SG553 has 67% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
2
vs
5
SG553 has 60% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.5
vs
4
SG553 has 63% lower HIP base spread (Prone, Moving)
Equal stats on AWM + None + None and SG553 + None + None
Same drop-off start distance
30 m
vs
30 m
Damage starts to drop at the same distance
16.304969787598