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Battlefield Hardline Weapon comparison: A 8S vs MP5K
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

A 8S
+ None + None
vs
MP5K
+ None + None
Advantages of A 8S + None + None
Much more max damage
100
vs
24
A 8S does 317% more damage at close range
Much more min damage
90
vs
10
A 8S does 800% more damage at long range
Damage-drop off starts a little further
10 m
vs
8 m
A 8S's Damage drop-off starts 25% further
Damage-drop off ends a lot further
60 m
vs
20 m
A 8S's Damage drop-off ends 200% further
A bit faster empty reload
3.2 s
vs
3.3 s
A 8S reloads 3% faster when there's no bullet in the chamber
Significatly less recoil to left (ADS, Stand)
-0.5
vs
0.2
A 8S has 350% less kick to left (ADS, Stand)
Much lower first shot recoil multiplier
1 x
vs
2.6 x
A 8S's First shot recoil multiplier is 62% lower
Slightly less spread (HIP, Stand, Not moving)
0.5
vs
1
A 8S has 50% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
0.5
vs
1
A 8S has 50% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
0.5
vs
1
A 8S has 50% lower HIP base spread (Prone, Not moving)
Advantages of MP5K + None + None
Much higher fire rate
850 rpm
vs
100 rpm
MP5K fires rounds 750% faster
Much larger magazine
21
vs
1
MP5K has 2000% bigger magazine
Much longer maximum distance
630 m
vs
0 m
MP5K's bullets fly 100% further
A bit faster tactical reload (Bullets left)
2.3 s
vs
2.7 s
MP5K reloads 15% faster when there is a bullet in the chamber
Much higher muzzle velocity
420 m/s
vs
200 m/s
MP5K's bullets fly 110% faster
Significatly less upwards recoil (ADS, Stand)
0.2
vs
2.5
MP5K has 92% less upwards kick (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.4
vs
1
MP5K has 60% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
15
MP5K recovers 33% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1.5
MP5K has 47% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.085
vs
0.5
Spread increases 83% less on MP5K when shooting
Slightly less spread (HIP, Crouching, Moving)
1.25
vs
1.5
MP5K has 17% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
1.25
vs
1.5
MP5K has 17% lower HIP base spread (Prone, Moving)
Equal stats on A 8S + None + None and MP5K + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
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