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Battlefield Hardline Weapon comparison: CZ-75 vs MP5K
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

CZ-75
+ None + None
vs
MP5K
+ None + None
Advantages of CZ-75 + None + None
Little more max damage
25
vs
24
CZ-75 does 4% more damage at close range
Much more min damage
15
vs
10
CZ-75 does 50% more damage at long range
Damage-drop off starts a little further
10 m
vs
8 m
CZ-75's Damage drop-off starts 25% further
Much faster tactical reload (Bullets left)
1.4 s
vs
2.3 s
CZ-75 reloads 39% faster when there is a bullet in the chamber
Much faster empty reload
1.6 s
vs
3.3 s
CZ-75 reloads 52% faster when there's no bullet in the chamber
Significatly less recoil to right (ADS, Stand)
0.2
vs
0.4
CZ-75 has 50% less kick to right (ADS, Stand)
Much lower first shot recoil multiplier
1 x
vs
2.6 x
CZ-75's First shot recoil multiplier is 62% lower
Significantly less spread (ADS, moving)
0.5
vs
0.8
CZ-75 has 38% lower ADS base spread (Moving)
Advantages of MP5K + None + None
Much higher fire rate
850 rpm
vs
360 rpm
MP5K fires rounds 136% faster
Bigger magazine
21
vs
17
MP5K has 24% bigger magazine
Much longer maximum distance
630 m
vs
190 m
MP5K's bullets fly 232% further
Higher muzzle velocity
420 m/s
vs
380 m/s
MP5K's bullets fly 11% faster
Significatly less upwards recoil (ADS, Stand)
0.2
vs
0.6
MP5K has 67% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.3
MP5K has 33% less kick to left (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
12
MP5K recovers 67% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.4
vs
0.5
MP5K has 20% lower ADS base spread (Not moving)
Significantly less spread increase per shot
0.085
vs
0.2
Spread increases 58% less on MP5K when shooting
Slightly less spread (HIP, Crouching, Moving)
1.25
vs
1.5
MP5K has 17% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
1.25
vs
1.5
MP5K has 17% lower HIP base spread (Prone, Moving)
Equal stats on CZ-75 + None + None and MP5K + None + None
Same drop-off end distance
20 m
vs
20 m
Damage drop stops at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (HIP, Stand, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
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