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Battlefield Hardline Weapon comparison: DUAL VZ. 61 vs HCAR
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

DUAL VZ. 61
+ None + None
vs
HCAR
+ None + None
Advantages of DUAL VZ. 61 + None + None
Much higher fire rate
1300 rpm
vs
450 rpm
DUAL VZ. 61 fires rounds 189% faster
Bigger magazine
32
vs
31
DUAL VZ. 61 has 3% bigger magazine
Much faster tactical reload (Bullets left)
1.5 s
vs
2.05 s
DUAL VZ. 61 reloads 27% faster when there is a bullet in the chamber
A bit faster empty reload
2.1 s
vs
2.6 s
DUAL VZ. 61 reloads 19% faster when there's no bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.6
vs
0.7
DUAL VZ. 61 has 14% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
30
vs
12
DUAL VZ. 61 recovers 150% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.6
vs
1
DUAL VZ. 61 has 40% lower ADS base spread (Moving)
Advantages of HCAR + None + None
Much more max damage
33
vs
15
HCAR does 120% more damage at close range
Much more min damage
22
vs
8
HCAR does 175% more damage at long range
Damage-drop off starts a lot further
20 m
vs
8 m
HCAR's Damage drop-off starts 150% further
Damage-drop off ends a lot further
50 m
vs
24 m
HCAR's Damage drop-off ends 108% further
Much longer maximum distance
900 m
vs
570 m
HCAR's bullets fly 58% further
Much higher muzzle velocity
600 m/s
vs
380 m/s
HCAR's bullets fly 58% faster
Significatly less recoil to right (ADS, Stand)
0.2
vs
0.4
HCAR has 50% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.1 x
vs
2 x
HCAR's First shot recoil multiplier is 45% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.6
HCAR has 67% lower ADS base spread (Not moving)
Significantly less spread (HIP, Stand, Not moving)
2
vs
5
HCAR has 60% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
2
vs
5
HCAR has 60% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
2
vs
5
HCAR has 60% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
3.5
vs
5
HCAR has 30% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
3
vs
5
HCAR has 40% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
2.5
vs
5
HCAR has 50% lower HIP base spread (Prone, Moving)
Equal stats on DUAL VZ. 61 + None + None and HCAR + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same amount of spread increase per shot
0.3
vs
0.3
Spread increases at the same rate on both guns
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