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Battlefield Hardline Weapon comparison: DUAL VZ. 61 vs SCAR-H
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

DUAL VZ. 61
+ None + None
vs
SCAR-H
+ None + None
Advantages of DUAL VZ. 61 + None + None
Much higher fire rate
1300 rpm
vs
625 rpm
DUAL VZ. 61 fires rounds 108% faster
Much larger magazine
32
vs
21
DUAL VZ. 61 has 52% bigger magazine
A bit faster tactical reload (Bullets left)
1.5 s
vs
1.9 s
DUAL VZ. 61 reloads 21% faster when there is a bullet in the chamber
A bit faster empty reload
2.1 s
vs
2.4 s
DUAL VZ. 61 reloads 13% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.6
vs
1.1
DUAL VZ. 61 has 45% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
30
vs
12
DUAL VZ. 61 recovers 150% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.6
vs
1
DUAL VZ. 61 has 40% lower ADS base spread (Moving)
Advantages of SCAR-H + None + None
Much more max damage
33
vs
15
SCAR-H does 120% more damage at close range
Much more min damage
22
vs
8
SCAR-H does 175% more damage at long range
Damage-drop off starts a lot further
20 m
vs
8 m
SCAR-H's Damage drop-off starts 150% further
Damage-drop off ends a lot further
50 m
vs
24 m
SCAR-H's Damage drop-off ends 108% further
Much longer maximum distance
1050 m
vs
570 m
SCAR-H's bullets fly 84% further
Much higher muzzle velocity
700 m/s
vs
380 m/s
SCAR-H's bullets fly 84% faster
Slightly less recoil to right (ADS, Stand)
0.3
vs
0.4
SCAR-H has 25% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.1 x
vs
2 x
SCAR-H's First shot recoil multiplier is 45% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.6
SCAR-H has 67% lower ADS base spread (Not moving)
Significantly less spread increase per shot
0.15
vs
0.3
Spread increases 50% less on SCAR-H when shooting
Significantly less spread (HIP, Stand, Not moving)
2
vs
5
SCAR-H has 60% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
2.5
vs
5
SCAR-H has 50% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
2
vs
5
SCAR-H has 60% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
3.5
vs
5
SCAR-H has 30% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
3
vs
5
SCAR-H has 40% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
2.5
vs
5
SCAR-H has 50% lower HIP base spread (Prone, Moving)
Equal stats on DUAL VZ. 61 + None + None and SCAR-H + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
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