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Battlefield Hardline Weapon comparison: DUAL VZ. 61 vs Syndicate Gun
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

DUAL VZ. 61
+ None + None
vs
Syndicate Gun
+ None + None
Advantages of DUAL VZ. 61 + None + None
Much higher fire rate
1300 rpm
vs
550 rpm
DUAL VZ. 61 fires rounds 136% faster
Much faster tactical reload (Bullets left)
1.5 s
vs
3 s
DUAL VZ. 61 reloads 50% faster when there is a bullet in the chamber
Much faster empty reload
2.1 s
vs
3 s
DUAL VZ. 61 reloads 30% faster when there's no bullet in the chamber
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.3
DUAL VZ. 61 has 33% less kick to left (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
30
vs
18
DUAL VZ. 61 recovers 67% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.6
vs
1
DUAL VZ. 61 has 40% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
5
vs
6
DUAL VZ. 61 has 17% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
5
vs
6
DUAL VZ. 61 has 17% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
5
vs
6
DUAL VZ. 61 has 17% lower HIP base spread (Prone, Not moving)
Advantages of Syndicate Gun + None + None
Much more max damage
33
vs
15
Syndicate Gun does 120% more damage at close range
Much more min damage
22
vs
8
Syndicate Gun does 175% more damage at long range
Damage-drop off starts a lot further
30 m
vs
8 m
Syndicate Gun's Damage drop-off starts 275% further
Damage-drop off ends a lot further
60 m
vs
24 m
Syndicate Gun's Damage drop-off ends 150% further
Much larger magazine
47
vs
32
Syndicate Gun has 47% bigger magazine
Much longer maximum distance
1050 m
vs
570 m
Syndicate Gun's bullets fly 84% further
Much higher muzzle velocity
700 m/s
vs
380 m/s
Syndicate Gun's bullets fly 84% faster
Slightly less upwards recoil (ADS, Stand)
0.5
vs
0.6
Syndicate Gun has 17% less upwards kick (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.2
vs
0.4
Syndicate Gun has 50% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.4 x
vs
2 x
Syndicate Gun's First shot recoil multiplier is 30% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.6
Syndicate Gun has 67% lower ADS base spread (Not moving)
Significantly less spread (HIP, Stand, Moving)
3.5
vs
5
Syndicate Gun has 30% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
3
vs
5
Syndicate Gun has 40% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
2.5
vs
5
Syndicate Gun has 50% lower HIP base spread (Prone, Moving)
Equal stats on DUAL VZ. 61 + None + None and Syndicate_Gun + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread increase per shot
0.3
vs
0.3
Spread increases at the same rate on both guns
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