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Battlefield Hardline Weapon comparison: G36C vs AWS
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

G36C
+ None + None
vs
AWS
+ None + None
Advantages of G36C + None + None
Much higher fire rate
750 rpm
vs
45 rpm
G36C fires rounds 1567% faster
Much larger magazine
31
vs
6
G36C has 417% bigger magazine
Much faster tactical reload (Bullets left)
2.3 s
vs
3.5 s
G36C reloads 34% faster when there is a bullet in the chamber
Much faster empty reload
2.85 s
vs
5.3 s
G36C reloads 46% faster when there's no bullet in the chamber
Much higher muzzle velocity
500 m/s
vs
300 m/s
G36C's bullets fly 67% faster
Significatly less upwards recoil (ADS, Stand)
0.35
vs
0.7
G36C has 50% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
18
vs
6
G36C recovers 200% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2 x
G36C's First shot recoil multiplier is 10% lower
Significantly less spread (ADS, moving)
0.5
vs
1.5
G36C has 67% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
1.5
vs
5
G36C has 70% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
4
G36C has 75% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
3
G36C has 67% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
2
vs
6
G36C has 67% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.5
vs
5
G36C has 70% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.5
vs
4
G36C has 63% lower HIP base spread (Prone, Moving)
Advantages of AWS + None + None
Much more max damage
60
vs
24
AWS does 150% more damage at close range
Much more min damage
45
vs
12
AWS does 275% more damage at long range
Damage-drop off ends a lot further
100 m
vs
50 m
AWS's Damage drop-off ends 100% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
AWS has 35% less bullet drop
Much longer maximum distance
1500 m
vs
750 m
AWS's bullets fly 100% further
Significatly less recoil to left (ADS, Stand)
0.005
vs
0.3
AWS has 98% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
-0.005
vs
0.3
AWS has 102% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.005
vs
0.3
AWS has 98% lower ADS base spread (Not moving)
Equal stats on G36C + None + None and AWS + None + None
Same drop-off start distance
30 m
vs
30 m
Damage starts to drop at the same distance
20.169019699097