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Battlefield Hardline Weapon comparison: G36C vs MP5K
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

G36C
+ None + None
vs
MP5K
+ None + None
Advantages of G36C + None + None
Little more min damage
12
vs
10
G36C does 20% more damage at long range
Damage-drop off starts a lot further
30 m
vs
8 m
G36C's Damage drop-off starts 275% further
Damage-drop off ends a lot further
50 m
vs
20 m
G36C's Damage drop-off ends 150% further
Much larger magazine
31
vs
21
G36C has 48% bigger magazine
Slightly higher maximum distance
750 m
vs
630 m
G36C's bullets fly 19% further
A bit faster empty reload
2.85 s
vs
3.3 s
G36C reloads 14% faster when there's no bullet in the chamber
Higher muzzle velocity
500 m/s
vs
420 m/s
G36C's bullets fly 19% faster
Slightly less recoil to right (ADS, Stand)
0.3
vs
0.4
G36C has 25% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2.6 x
G36C's First shot recoil multiplier is 31% lower
Significantly less spread (ADS, not moving)
0.3
vs
0.4
G36C has 25% lower ADS base spread (Not moving)
Significantly less spread (ADS, moving)
0.5
vs
0.8
G36C has 38% lower ADS base spread (Moving)
Slightly less spread increase per shot
0.08
vs
0.085
Spread increases 6% less on G36C when shooting
Advantages of MP5K + None + None
Much higher fire rate
850 rpm
vs
750 rpm
MP5K fires rounds 13% faster
Significatly less upwards recoil (ADS, Stand)
0.2
vs
0.35
MP5K has 43% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.3
MP5K has 33% less kick to left (ADS, Stand)
Faster Recoil decrease (ADS, Stand)
20
vs
18
MP5K recovers 11% faster from recoil (ADS, Stand)
Slightly less spread (HIP, Stand, Not moving)
1
vs
1.5
MP5K has 33% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Stand, Moving)
1.5
vs
2
MP5K has 25% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
1.25
vs
1.5
MP5K has 17% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
1.25
vs
1.5
MP5K has 17% lower HIP base spread (Prone, Moving)
Equal stats on G36C + None + None and MP5K + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same tactical reload time (bullets left)
2.3 s
vs
2.3 s
Both guns tactical reload as fast as the other
Same amount of spread (HIP, Crouching, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
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