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Battlefield Hardline Weapon comparison: G36C vs RPK74
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

G36C
+ None + None
vs
RPK74
+ None + None
Advantages of G36C + None + None
Damage-drop off starts a lot further
30 m
vs
12 m
G36C's Damage drop-off starts 150% further
Damage-drop off ends a lot further
50 m
vs
32 m
G36C's Damage drop-off ends 56% further
Much higher fire rate
750 rpm
vs
650 rpm
G36C fires rounds 15% faster
A bit faster empty reload
2.85 s
vs
3 s
G36C reloads 5% faster when there's no bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.35
vs
0.37
G36C has 5% less upwards kick (ADS, Stand)
Significantly less spread increase per shot
0.08
vs
0.3
Spread increases 73% less on G36C when shooting
Slightly less spread (HIP, Stand, Not moving)
1.5
vs
2
G36C has 25% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
1
vs
1.5
G36C has 33% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Stand, Moving)
2
vs
2.5
G36C has 20% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
1.5
vs
2
G36C has 25% lower HIP base spread (Crouch, Moving)
Advantages of RPK74 + None + None
Much larger magazine
51
vs
31
RPK74 has 65% bigger magazine
A bit faster tactical reload (Bullets left)
2.2 s
vs
2.3 s
RPK74 reloads 4% faster when there is a bullet in the chamber
Significatly less recoil to left (ADS, Stand)
0.075
vs
0.3
RPK74 has 75% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.15
vs
0.3
RPK74 has 50% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.15
vs
0.3
RPK74 has 50% lower ADS base spread (Not moving)
Equal stats on G36C + None + None and RPK74 + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Same minimum damage
12
vs
12
Both do same damage at long range
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same maximum distance
750 m
vs
750 m
Both guns have the same maximum range
Same muzzle velocity
500 m/s
vs
500 m/s
Both guns have same muzzle velocity
Same Recoil decrease (ADS, Stand)
18
vs
18
Both guns recover from recoil as fast as the other (ADS, Stand)
Same first shot recoil multiplier
1.8 x
vs
1.8 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, moving)
0.5
vs
0.5
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Prone, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Prone, Moving)
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