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Battlefield Hardline Weapon comparison: M110K5 vs FMG9
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M110K5
+ None + None
vs
FMG9
+ None + None
Advantages of M110K5 + None + None
Much more max damage
34
vs
20
M110K5 does 70% more damage at close range
Much more min damage
18
vs
8
M110K5 does 125% more damage at long range
Damage-drop off ends a lot further
50 m
vs
35 m
M110K5's Damage drop-off ends 43% further
A bit faster tactical reload (Bullets left)
2.5 s
vs
2.55 s
M110K5 reloads 2% faster when there is a bullet in the chamber
A bit faster empty reload
3.3 s
vs
3.5 s
M110K5 reloads 6% faster when there's no bullet in the chamber
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.3
M110K5 has 33% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.2
vs
0.25
M110K5 has 20% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
25
vs
20
M110K5 recovers 25% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.15
vs
0.8
M110K5 has 81% lower ADS base spread (Not moving)
Slightly less spread (HIP, Stand, Not moving)
1.5
vs
2
M110K5 has 25% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
1.5
vs
2
M110K5 has 25% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
2
M110K5 has 50% lower HIP base spread (Prone, Not moving)
Advantages of FMG9 + None + None
Damage-drop off starts a lot further
25 m
vs
15 m
FMG9's Damage drop-off starts 67% further
Much higher fire rate
950 rpm
vs
600 rpm
FMG9 fires rounds 58% faster
Much larger magazine
33
vs
26
FMG9 has 27% bigger magazine
Slightly higher maximum distance
600 m
vs
495 m
FMG9's bullets fly 21% further
Higher muzzle velocity
400 m/s
vs
330 m/s
FMG9's bullets fly 21% faster
Significatly less upwards recoil (ADS, Stand)
0.26
vs
0.7
FMG9 has 63% less upwards kick (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.2 x
FMG9's First shot recoil multiplier is 9% lower
Slightly less spread increase per shot
0.108
vs
0.13
Spread increases 17% less on FMG9 when shooting
Slightly less spread (HIP, Stand, Moving)
1.5
vs
2
FMG9 has 25% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
2
FMG9 has 38% lower HIP base spread (Crouch, Moving)
Equal stats on M110K5 + None + None and FMG9 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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