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Battlefield Hardline Weapon comparison: M110K5 vs M1A1
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M110K5
+ None + None
vs
M1A1
+ None + None
Advantages of M110K5 + None + None
Much more max damage
34
vs
24
M110K5 does 42% more damage at close range
Much more min damage
18
vs
12
M110K5 does 50% more damage at long range
Damage-drop off ends a lot further
50 m
vs
35 m
M110K5's Damage drop-off ends 43% further
Slightly higher maximum distance
495 m
vs
480 m
M110K5's bullets fly 3% further
A bit faster empty reload
3.3 s
vs
3.73 s
M110K5 reloads 12% faster when there's no bullet in the chamber
Higher muzzle velocity
330 m/s
vs
320 m/s
M110K5's bullets fly 3% faster
A lot faster Recoil decrease (ADS, Stand)
25
vs
20
M110K5 recovers 25% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.15
vs
0.4
M110K5 has 63% lower ADS base spread (Not moving)
Significantly less spread increase per shot
0.13
vs
0.2
Spread increases 35% less on M110K5 when shooting
Advantages of M1A1 + None + None
Much higher fire rate
725 rpm
vs
600 rpm
M1A1 fires rounds 21% faster
Bigger magazine
30
vs
26
M1A1 has 15% bigger magazine
A bit faster tactical reload (Bullets left)
2.25 s
vs
2.5 s
M1A1 reloads 10% faster when there is a bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.35
vs
0.7
M1A1 has 50% less upwards kick (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.15
vs
0.2
M1A1 has 25% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2.2 x
M1A1's First shot recoil multiplier is 18% lower
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
1.5
M1A1 has 67% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.5
vs
1.5
M1A1 has 67% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
0.5
vs
1
M1A1 has 50% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1
vs
2
M1A1 has 50% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
2
M1A1 has 38% lower HIP base spread (Crouch, Moving)
Equal stats on M110K5 + None + None and M1A1 + None + None
Same drop-off start distance
15 m
vs
15 m
Damage starts to drop at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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