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Battlefield Hardline Weapon comparison: M110K5 vs MP5K
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M110K5
+ None + None
vs
MP5K
+ None + None
Advantages of M110K5 + None + None
Much more max damage
34
vs
24
M110K5 does 42% more damage at close range
Much more min damage
18
vs
10
M110K5 does 80% more damage at long range
Damage-drop off starts a lot further
15 m
vs
8 m
M110K5's Damage drop-off starts 88% further
Damage-drop off ends a lot further
50 m
vs
20 m
M110K5's Damage drop-off ends 150% further
Bigger magazine
26
vs
21
M110K5 has 24% bigger magazine
Significatly less recoil to right (ADS, Stand)
0.2
vs
0.4
M110K5 has 50% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
25
vs
20
M110K5 recovers 25% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
2.2 x
vs
2.6 x
M110K5's First shot recoil multiplier is 15% lower
Significantly less spread (ADS, not moving)
0.15
vs
0.4
M110K5 has 63% lower ADS base spread (Not moving)
Advantages of MP5K + None + None
Much higher fire rate
850 rpm
vs
600 rpm
MP5K fires rounds 42% faster
Slightly higher maximum distance
630 m
vs
495 m
MP5K's bullets fly 27% further
A bit faster tactical reload (Bullets left)
2.3 s
vs
2.5 s
MP5K reloads 8% faster when there is a bullet in the chamber
Higher muzzle velocity
420 m/s
vs
330 m/s
MP5K's bullets fly 27% faster
Significatly less upwards recoil (ADS, Stand)
0.2
vs
0.7
MP5K has 71% less upwards kick (ADS, Stand)
Slightly less spread increase per shot
0.085
vs
0.13
Spread increases 35% less on MP5K when shooting
Slightly less spread (HIP, Stand, Not moving)
1
vs
1.5
MP5K has 33% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
1
vs
1.5
MP5K has 33% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Stand, Moving)
1.5
vs
2
MP5K has 25% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
2
MP5K has 38% lower HIP base spread (Crouch, Moving)
Equal stats on M110K5 + None + None and MP5K + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same empty reload time
3.3 s
vs
3.3 s
Both guns empty reload as fast as the other
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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