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Battlefield Hardline Weapon comparison: M110K5 vs MPX
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M110K5
+ None + None
vs
MPX
+ None + None
Advantages of M110K5 + None + None
Much more max damage
34
vs
25
M110K5 does 36% more damage at close range
Much more min damage
18
vs
10
M110K5 does 80% more damage at long range
Damage-drop off starts a lot further
15 m
vs
8 m
M110K5's Damage drop-off starts 88% further
Damage-drop off ends a lot further
50 m
vs
25 m
M110K5's Damage drop-off ends 100% further
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.28
M110K5 has 29% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.2
vs
0.35
M110K5 has 43% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
25
vs
20
M110K5 recovers 25% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.15
vs
1
M110K5 has 85% lower ADS base spread (Not moving)
Advantages of MPX + None + None
Much higher fire rate
800 rpm
vs
600 rpm
MPX fires rounds 33% faster
Bigger magazine
31
vs
26
MPX has 19% bigger magazine
Slightly higher maximum distance
690 m
vs
495 m
MPX's bullets fly 39% further
A bit faster tactical reload (Bullets left)
2.1 s
vs
2.5 s
MPX reloads 16% faster when there is a bullet in the chamber
A bit faster empty reload
2.8 s
vs
3.3 s
MPX reloads 15% faster when there's no bullet in the chamber
Much higher muzzle velocity
460 m/s
vs
330 m/s
MPX's bullets fly 39% faster
Significatly less upwards recoil (ADS, Stand)
0.26
vs
0.7
MPX has 63% less upwards kick (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.2 x
MPX's First shot recoil multiplier is 9% lower
Slightly less spread (HIP, Crouching, Not moving)
1.125
vs
1.5
MPX has 25% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
0.75
vs
1
MPX has 25% lower HIP base spread (Prone, Not moving)
Slightly less spread (HIP, Stand, Moving)
1.625
vs
2
MPX has 19% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
1.312
vs
2
MPX has 34% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
1.188
vs
1.25
MPX has 5% lower HIP base spread (Prone, Moving)
Equal stats on M110K5 + None + None and MPX + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread increase per shot
0.13
vs
0.13
Spread increases at the same rate on both guns
Same amount of spread (HIP, Stand, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Not moving)
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