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Battlefield Hardline Weapon comparison: M12S vs AWS
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M12S
+ None + None
vs
AWS
+ None + None
Advantages of M12S + None + None
Much higher fire rate
550 rpm
vs
45 rpm
M12S fires rounds 1122% faster
Much larger magazine
32
vs
6
M12S has 433% bigger magazine
Much faster tactical reload (Bullets left)
1.5 s
vs
3.5 s
M12S reloads 57% faster when there is a bullet in the chamber
Much faster empty reload
2.8 s
vs
5.3 s
M12S reloads 47% faster when there's no bullet in the chamber
Much higher muzzle velocity
420 m/s
vs
300 m/s
M12S's bullets fly 40% faster
Significatly less upwards recoil (ADS, Stand)
0.12
vs
0.7
M12S has 83% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
6
M12S recovers 233% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.3
vs
1.5
M12S has 80% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
5
M12S has 90% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.5
vs
4
M12S has 88% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.5
vs
3
M12S has 83% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
0.8
vs
6
M12S has 87% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
0.8
vs
5
M12S has 84% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
0.8
vs
4
M12S has 80% lower HIP base spread (Prone, Moving)
Advantages of AWS + None + None
Much more max damage
60
vs
24
AWS does 150% more damage at close range
Much more min damage
45
vs
12
AWS does 275% more damage at long range
Damage-drop off starts a lot further
30 m
vs
20 m
AWS's Damage drop-off starts 50% further
Damage-drop off ends a lot further
100 m
vs
35 m
AWS's Damage drop-off ends 186% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
AWS has 35% less bullet drop
Much longer maximum distance
1500 m
vs
630 m
AWS's bullets fly 138% further
Slightly less recoil to left (ADS, Stand)
0.005
vs
0.1
AWS has 95% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
-0.005
vs
0.08
AWS has 106% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.005
vs
0.2
AWS has 98% lower ADS base spread (Not moving)
Equal stats on M12S + None + None and AWS + None + None
Same first shot recoil multiplier
2 x
vs
2 x
Both guns have same first shot recoil multiplier
17.367124557495