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Battlefield Hardline Weapon comparison: M12S vs M110K5
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M12S
+ None + None
vs
M110K5
+ None + None
Advantages of M12S + None + None
Damage-drop off starts a little further
20 m
vs
15 m
M12S's Damage drop-off starts 33% further
Much larger magazine
32
vs
26
M12S has 23% bigger magazine
Slightly higher maximum distance
630 m
vs
495 m
M12S's bullets fly 27% further
Much faster tactical reload (Bullets left)
1.5 s
vs
2.5 s
M12S reloads 40% faster when there is a bullet in the chamber
A bit faster empty reload
2.8 s
vs
3.3 s
M12S reloads 15% faster when there's no bullet in the chamber
Higher muzzle velocity
420 m/s
vs
330 m/s
M12S's bullets fly 27% faster
Significatly less upwards recoil (ADS, Stand)
0.12
vs
0.7
M12S has 83% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.1
vs
0.2
M12S has 50% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.08
vs
0.2
M12S has 60% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.2 x
M12S's First shot recoil multiplier is 9% lower
Significantly less spread (ADS, moving)
0.3
vs
0.8
M12S has 63% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
1.5
M12S has 67% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.5
vs
1.5
M12S has 67% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
0.5
vs
1
M12S has 50% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
0.8
vs
2
M12S has 60% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
0.8
vs
2
M12S has 60% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
0.8
vs
1.25
M12S has 36% lower HIP base spread (Prone, Moving)
Advantages of M110K5 + None + None
Much more max damage
34
vs
24
M110K5 does 42% more damage at close range
Much more min damage
18
vs
12
M110K5 does 50% more damage at long range
Damage-drop off ends a lot further
50 m
vs
35 m
M110K5's Damage drop-off ends 43% further
Slightly higher fire rate
600 rpm
vs
550 rpm
M110K5 fires rounds 9% faster
A lot faster Recoil decrease (ADS, Stand)
25
vs
20
M110K5 recovers 25% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.15
vs
0.2
M110K5 has 25% lower ADS base spread (Not moving)
Significantly less spread increase per shot
0.13
vs
0.2
Spread increases 35% less on M110K5 when shooting
Equal stats on M12S + None + None and M110K5 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
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