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Battlefield Hardline Weapon comparison: M12S vs M16A3
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M12S
+ None + None
vs
M16A3
+ None + None
Advantages of M12S + None + None
Bigger magazine
32
vs
31
M12S has 3% bigger magazine
Much faster tactical reload (Bullets left)
1.5 s
vs
2.38 s
M12S reloads 37% faster when there is a bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.12
vs
0.5
M12S has 76% less upwards kick (ADS, Stand)
Significatly less recoil to left (ADS, Stand)
0.1
vs
0.28
M12S has 64% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.08
vs
0.25
M12S has 68% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
12
M12S recovers 67% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.5 x
M12S's First shot recoil multiplier is 20% lower
Significantly less spread (ADS, moving)
0.3
vs
1
M12S has 70% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
3
M12S has 83% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.5
vs
2.75
M12S has 82% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.5
vs
2.5
M12S has 80% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
0.8
vs
3.5
M12S has 77% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
0.8
vs
3
M12S has 73% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
0.8
vs
3.5
M12S has 77% lower HIP base spread (Prone, Moving)
Advantages of M16A3 + None + None
Little more min damage
13
vs
12
M16A3 does 8% more damage at long range
Damage-drop off starts a lot further
35 m
vs
20 m
M16A3's Damage drop-off starts 75% further
Damage-drop off ends a lot further
60 m
vs
35 m
M16A3's Damage drop-off ends 71% further
Much higher fire rate
800 rpm
vs
550 rpm
M16A3 fires rounds 45% faster
Much longer maximum distance
975 m
vs
630 m
M16A3's bullets fly 55% further
A bit faster empty reload
2.72 s
vs
2.8 s
M16A3 reloads 3% faster when there's no bullet in the chamber
Much higher muzzle velocity
650 m/s
vs
420 m/s
M16A3's bullets fly 55% faster
Significantly less spread increase per shot
0.11
vs
0.2
Spread increases 45% less on M16A3 when shooting
Equal stats on M12S + None + None and M16A3 + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, not moving)
0.2
vs
0.2
Both guns have same amount of ADS spread (Not moving)
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