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Battlefield Hardline Weapon comparison: M12S vs MX4
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M12S
+ None + None
vs
MX4
+ None + None
Advantages of M12S + None + None
Much more max damage
24
vs
20
M12S does 20% more damage at close range
Much more min damage
12
vs
8
M12S does 50% more damage at long range
Bigger magazine
32
vs
31
M12S has 3% bigger magazine
Much faster tactical reload (Bullets left)
1.5 s
vs
2.3 s
M12S reloads 35% faster when there is a bullet in the chamber
A bit faster empty reload
2.8 s
vs
3.3 s
M12S reloads 15% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.12
vs
0.3
M12S has 60% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.1
vs
0.2
M12S has 50% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.08
vs
0.25
M12S has 68% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.2
vs
0.5
M12S has 60% lower ADS base spread (Not moving)
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
1.5
M12S has 67% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.5
vs
1.5
M12S has 67% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.5
vs
1.5
M12S has 67% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
0.8
vs
1.7
M12S has 53% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
0.8
vs
1.7
M12S has 53% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
0.8
vs
1.7
M12S has 53% lower HIP base spread (Prone, Moving)
Advantages of MX4 + None + None
Damage-drop off starts a little further
25 m
vs
20 m
MX4's Damage drop-off starts 25% further
Much higher fire rate
800 rpm
vs
550 rpm
MX4 fires rounds 45% faster
Equal stats on M12S + None + None and MX4 + None + None
Same drop-off end distance
35 m
vs
35 m
Damage drop stops at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same maximum distance
630 m
vs
630 m
Both guns have the same maximum range
Same muzzle velocity
420 m/s
vs
420 m/s
Both guns have same muzzle velocity
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same first shot recoil multiplier
2 x
vs
2 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, moving)
0.3
vs
0.3
Both guns have same amount of ADS spread (Moving)
Same amount of spread increase per shot
0.2
vs
0.2
Spread increases at the same rate on both guns
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