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Battlefield Hardline Weapon comparison: M12S vs SG 510
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M12S
+ None + None
vs
SG 510
+ None + None
Advantages of M12S + None + None
Much larger magazine
32
vs
25
M12S has 28% bigger magazine
A bit faster tactical reload (Bullets left)
1.5 s
vs
1.9 s
M12S reloads 21% faster when there is a bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.12
vs
0.9
M12S has 87% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.1
vs
0.15
M12S has 33% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.08
vs
0.25
M12S has 68% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
15
M12S recovers 33% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.3
vs
1
M12S has 70% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
2
M12S has 75% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.5
vs
2.5
M12S has 80% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.5
vs
2
M12S has 75% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
0.8
vs
3.5
M12S has 77% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
0.8
vs
3
M12S has 73% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
0.8
vs
2.5
M12S has 68% lower HIP base spread (Prone, Moving)
Advantages of SG 510 + None + None
Much more max damage
33
vs
24
SG 510 does 38% more damage at close range
Much more min damage
22
vs
12
SG 510 does 83% more damage at long range
Damage-drop off ends a lot further
50 m
vs
35 m
SG 510's Damage drop-off ends 43% further
Slightly higher fire rate
600 rpm
vs
550 rpm
SG 510 fires rounds 9% faster
Much longer maximum distance
1050 m
vs
630 m
SG 510's bullets fly 67% further
A bit faster empty reload
2.4 s
vs
2.8 s
SG 510 reloads 14% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
420 m/s
SG 510's bullets fly 67% faster
A bit lower first shot recoil multiplier
1.1 x
vs
2 x
SG 510's First shot recoil multiplier is 45% lower
Equal stats on M12S + None + None and SG_510 + None + None
Same drop-off start distance
20 m
vs
20 m
Damage starts to drop at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, not moving)
0.2
vs
0.2
Both guns have same amount of ADS spread (Not moving)
Same amount of spread increase per shot
0.2
vs
0.2
Spread increases at the same rate on both guns
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