Symthic was shut down on January 11th, 2019. You're viewing an archive of this page from 2019-01-12 at 20:28. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive. Join Symthic on Discord.

10 948 715 views
Battlefield Hardline Weapon comparison: M45 vs K10
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M45
+ None + None
vs
K10
+ None + None
Advantages of M45 + None + None
Much more max damage
24
vs
20
M45 does 20% more damage at close range
Much more min damage
12
vs
8
M45 does 50% more damage at long range
Damage-drop off starts a lot further
20 m
vs
5 m
M45's Damage drop-off starts 300% further
Damage-drop off ends a lot further
35 m
vs
25 m
M45's Damage drop-off ends 40% further
Much larger magazine
37
vs
26
M45 has 42% bigger magazine
Slightly higher maximum distance
585 m
vs
465 m
M45's bullets fly 26% further
Higher muzzle velocity
390 m/s
vs
310 m/s
M45's bullets fly 26% faster
Significatly less recoil to left (ADS, Stand)
0.2
vs
0.45
M45 has 56% less kick to left (ADS, Stand)
A bit lower first shot recoil multiplier
2.2 x
vs
2.4 x
M45's First shot recoil multiplier is 8% lower
Advantages of K10 + None + None
Much higher fire rate
1200 rpm
vs
600 rpm
K10 fires rounds 100% faster
Much faster tactical reload (Bullets left)
1.5 s
vs
2.1 s
K10 reloads 29% faster when there is a bullet in the chamber
Much faster empty reload
2.23 s
vs
2.86 s
K10 reloads 22% faster when there's no bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.22
vs
0.24
K10 has 8% less upwards kick (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.45
vs
0.5
K10 has 10% less kick to right (ADS, Stand)
Slightly less spread increase per shot
0.085
vs
0.108
Spread increases 21% less on K10 when shooting
Equal stats on M45 + None + None and K10 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, not moving)
0.4
vs
0.4
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
14.42289352417