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Battlefield Hardline Weapon comparison: M45 vs MP7
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M45
+ None + None
vs
MP7
+ None + None
Advantages of M45 + None + None
Much more max damage
24
vs
18
M45 does 33% more damage at close range
Little more min damage
12
vs
10
M45 does 20% more damage at long range
Damage-drop off starts a little further
20 m
vs
18 m
M45's Damage drop-off starts 11% further
A bit faster tactical reload (Bullets left)
2.1 s
vs
2.6 s
M45 reloads 19% faster when there is a bullet in the chamber
A bit faster empty reload
2.86 s
vs
3.16 s
M45 reloads 9% faster when there's no bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.24
vs
0.25
M45 has 4% less upwards kick (ADS, Stand)
A bit lower first shot recoil multiplier
2.2 x
vs
2.5 x
M45's First shot recoil multiplier is 12% lower
Slightly less spread increase per shot
0.108
vs
0.124
Spread increases 13% less on M45 when shooting
Advantages of MP7 + None + None
Damage-drop off ends a little further
40 m
vs
35 m
MP7's Damage drop-off ends 14% further
Much higher fire rate
950 rpm
vs
600 rpm
MP7 fires rounds 58% faster
Bigger magazine
41
vs
37
MP7 has 11% bigger magazine
Slightly higher maximum distance
630 m
vs
585 m
MP7's bullets fly 8% further
Higher muzzle velocity
420 m/s
vs
390 m/s
MP7's bullets fly 8% faster
Slightly less recoil to right (ADS, Stand)
0.4
vs
0.5
MP7 has 20% less kick to right (ADS, Stand)
Equal stats on M45 + None + None and MP7 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, not moving)
0.4
vs
0.4
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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