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Battlefield Hardline Weapon comparison: MDC vs FAMAS
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MDC
+ None + None
vs
FAMAS
+ None + None
Advantages of MDC + None + None
Much more max damage
28
vs
24
MDC does 17% more damage at close range
Much more min damage
18
vs
12
MDC does 50% more damage at long range
Damage-drop off starts a little further
30 m
vs
25 m
MDC's Damage drop-off starts 20% further
Bigger magazine
31
vs
26
MDC has 19% bigger magazine
Much longer maximum distance
2250 m
vs
750 m
MDC's bullets fly 200% further
A bit faster tactical reload (Bullets left)
2.8 s
vs
2.9 s
MDC reloads 3% faster when there is a bullet in the chamber
A bit faster empty reload
3.6 s
vs
4.1 s
MDC reloads 12% faster when there's no bullet in the chamber
A lot faster Recoil decrease (ADS, Stand)
20
vs
15
MDC recovers 33% faster from recoil (ADS, Stand)
Significantly less spread increase per shot
0.2
vs
0.5
Spread increases 60% less on MDC when shooting
Advantages of FAMAS + None + None
Much higher fire rate
850 rpm
vs
750 rpm
FAMAS fires rounds 13% faster
Higher muzzle velocity
500 m/s
vs
450 m/s
FAMAS's bullets fly 11% faster
Significatly less upwards recoil (ADS, Stand)
0.53
vs
0.75
FAMAS has 29% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.35
vs
0.38
FAMAS has 8% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.27
vs
0.43
FAMAS has 37% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
2.3 x
vs
2.8 x
FAMAS's First shot recoil multiplier is 18% lower
Equal stats on MDC + None + None and FAMAS + None + None
Same drop-off end distance
50 m
vs
50 m
Damage drop stops at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, not moving)
0.25
vs
0.25
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
0.76
vs
0.76
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
2.25
vs
2.25
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1.875
vs
1.875
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
3.375
vs
3.375
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
2.875
vs
2.875
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
2.375
vs
2.375
Both guns have same amount of HIP spread (Prone, Moving)
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