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Battlefield Hardline Weapon comparison: MDC vs K10
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MDC
+ None + None
vs
K10
+ None + None
Advantages of MDC + None + None
Much more max damage
28
vs
20
MDC does 40% more damage at close range
Much more min damage
18
vs
8
MDC does 125% more damage at long range
Damage-drop off starts a lot further
30 m
vs
5 m
MDC's Damage drop-off starts 500% further
Damage-drop off ends a lot further
50 m
vs
25 m
MDC's Damage drop-off ends 100% further
Bigger magazine
31
vs
26
MDC has 19% bigger magazine
Much longer maximum distance
2250 m
vs
465 m
MDC's bullets fly 384% further
Much higher muzzle velocity
450 m/s
vs
310 m/s
MDC's bullets fly 45% faster
Slightly less recoil to left (ADS, Stand)
0.38
vs
0.45
MDC has 16% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.43
vs
0.45
MDC has 4% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.25
vs
0.4
MDC has 38% lower ADS base spread (Not moving)
Slightly less spread (ADS, moving)
0.76
vs
0.8
MDC has 5% lower ADS base spread (Moving)
Advantages of K10 + None + None
Much higher fire rate
1200 rpm
vs
750 rpm
K10 fires rounds 60% faster
Much faster tactical reload (Bullets left)
1.5 s
vs
2.8 s
K10 reloads 46% faster when there is a bullet in the chamber
Much faster empty reload
2.23 s
vs
3.6 s
K10 reloads 38% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.22
vs
0.75
K10 has 71% less upwards kick (ADS, Stand)
A bit lower first shot recoil multiplier
2.4 x
vs
2.8 x
K10's First shot recoil multiplier is 14% lower
Significantly less spread increase per shot
0.085
vs
0.2
Spread increases 58% less on K10 when shooting
Significantly less spread (HIP, Stand, Not moving)
1
vs
2.25
K10 has 56% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
1.875
K10 has 47% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
1
vs
1.5
K10 has 33% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
3.375
K10 has 56% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
2.875
K10 has 57% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.375
K10 has 47% lower HIP base spread (Prone, Moving)
Equal stats on MDC + None + None and K10 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
13.329982757568