Symthic was shut down on January 11th, 2019. You're viewing an archive of this page from 2019-01-12 at 20:26. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive. Join Symthic on Discord.

10 948 167 views
Battlefield Hardline Weapon comparison: MDC vs MP5K
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MDC
+ None + None
vs
MP5K
+ None + None
Advantages of MDC + None + None
Much more max damage
28
vs
24
MDC does 17% more damage at close range
Much more min damage
18
vs
10
MDC does 80% more damage at long range
Damage-drop off starts a lot further
30 m
vs
8 m
MDC's Damage drop-off starts 275% further
Damage-drop off ends a lot further
50 m
vs
20 m
MDC's Damage drop-off ends 150% further
Much larger magazine
31
vs
21
MDC has 48% bigger magazine
Much longer maximum distance
2250 m
vs
630 m
MDC's bullets fly 257% further
Higher muzzle velocity
450 m/s
vs
420 m/s
MDC's bullets fly 7% faster
Significantly less spread (ADS, not moving)
0.25
vs
0.4
MDC has 38% lower ADS base spread (Not moving)
Slightly less spread (ADS, moving)
0.76
vs
0.8
MDC has 5% lower ADS base spread (Moving)
Advantages of MP5K + None + None
Much higher fire rate
850 rpm
vs
750 rpm
MP5K fires rounds 13% faster
A bit faster tactical reload (Bullets left)
2.3 s
vs
2.8 s
MP5K reloads 18% faster when there is a bullet in the chamber
A bit faster empty reload
3.3 s
vs
3.6 s
MP5K reloads 8% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.2
vs
0.75
MP5K has 73% less upwards kick (ADS, Stand)
Significatly less recoil to left (ADS, Stand)
0.2
vs
0.38
MP5K has 47% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.4
vs
0.43
MP5K has 7% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
2.6 x
vs
2.8 x
MP5K's First shot recoil multiplier is 7% lower
Significantly less spread increase per shot
0.085
vs
0.2
Spread increases 58% less on MP5K when shooting
Significantly less spread (HIP, Stand, Not moving)
1
vs
2.25
MP5K has 56% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
1.875
MP5K has 47% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
1
vs
1.5
MP5K has 33% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
3.375
MP5K has 56% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
2.875
MP5K has 57% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.375
MP5K has 47% lower HIP base spread (Prone, Moving)
Equal stats on MDC + None + None and MP5K + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
15.845060348511