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Battlefield Hardline Weapon comparison: MDC vs SAR-21
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MDC
+ None + None
vs
SAR-21
+ None + None
Advantages of MDC + None + None
Much more max damage
28
vs
24
MDC does 17% more damage at close range
Much more min damage
18
vs
13
MDC does 38% more damage at long range
Much higher fire rate
750 rpm
vs
650 rpm
MDC fires rounds 15% faster
Much longer maximum distance
2250 m
vs
900 m
MDC's bullets fly 150% further
Significantly less spread increase per shot
0.2
vs
0.6
Spread increases 67% less on MDC when shooting
Advantages of SAR-21 + None + None
Damage-drop off starts a little further
35 m
vs
30 m
SAR-21's Damage drop-off starts 17% further
Damage-drop off ends a lot further
60 m
vs
50 m
SAR-21's Damage drop-off ends 20% further
A bit faster tactical reload (Bullets left)
2.6 s
vs
2.8 s
SAR-21 reloads 7% faster when there is a bullet in the chamber
A bit faster empty reload
3.4 s
vs
3.6 s
SAR-21 reloads 6% faster when there's no bullet in the chamber
Much higher muzzle velocity
600 m/s
vs
450 m/s
SAR-21's bullets fly 33% faster
Significatly less upwards recoil (ADS, Stand)
0.45
vs
0.75
SAR-21 has 40% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.3
vs
0.38
SAR-21 has 21% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.27
vs
0.43
SAR-21 has 37% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.8 x
SAR-21's First shot recoil multiplier is 29% lower
Significantly less spread (ADS, moving)
0.41
vs
0.76
SAR-21 has 46% lower ADS base spread (Moving)
Equal stats on MDC + None + None and SAR-21 + None + None
Equal magazine size
31
vs
31
Both guns have equal sized magazine
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, not moving)
0.25
vs
0.25
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (HIP, Stand, Not moving)
2.25
vs
2.25
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1.875
vs
1.875
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
3.375
vs
3.375
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
2.875
vs
2.875
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
2.375
vs
2.375
Both guns have same amount of HIP spread (Prone, Moving)
19.10400390625