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Battlefield Hardline Weapon comparison: MG36 vs ACWR
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MG36
+ None + None
vs
ACWR
+ None + None
Advantages of MG36 + None + None
Much more min damage
20
vs
12
MG36 does 67% more damage at long range
Damage-drop off starts a little further
30 m
vs
25 m
MG36's Damage drop-off starts 20% further
Much larger magazine
101
vs
31
MG36 has 226% bigger magazine
Slightly higher maximum distance
930 m
vs
750 m
MG36's bullets fly 24% further
Much higher muzzle velocity
620 m/s
vs
500 m/s
MG36's bullets fly 24% faster
Much lower first shot recoil multiplier
1 x
vs
2.3 x
MG36's First shot recoil multiplier is 57% lower
Significantly less spread (ADS, not moving)
0.4
vs
0.5
MG36 has 20% lower ADS base spread (Not moving)
Advantages of ACWR + None + None
Damage-drop off ends a lot further
50 m
vs
40 m
ACWR's Damage drop-off ends 25% further
Slightly higher fire rate
800 rpm
vs
750 rpm
ACWR fires rounds 7% faster
Much faster tactical reload (Bullets left)
2 s
vs
3.1 s
ACWR reloads 35% faster when there is a bullet in the chamber
Much faster empty reload
2.2 s
vs
4.5 s
ACWR reloads 51% faster when there's no bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.38
vs
0.5
ACWR has 24% less upwards kick (ADS, Stand)
Significatly less recoil to left (ADS, Stand)
0.4
vs
0.7
ACWR has 43% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.3
vs
0.45
ACWR has 33% less kick to right (ADS, Stand)
Faster Recoil decrease (ADS, Stand)
15
vs
12
ACWR recovers 25% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.5
vs
1
ACWR has 50% lower ADS base spread (Moving)
Slightly less spread increase per shot
0.08
vs
0.104
Spread increases 23% less on ACWR when shooting
Significantly less spread (HIP, Stand, Not moving)
2
vs
4
ACWR has 50% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1.5
vs
3
ACWR has 50% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
2.5
ACWR has 60% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
2.5
vs
4.5
ACWR has 44% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
2
vs
3.5
ACWR has 43% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.5
vs
3
ACWR has 50% lower HIP base spread (Prone, Moving)
Equal stats on MG36 + None + None and ACWR + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
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