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Battlefield Hardline Weapon comparison: MG36 vs AKM
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MG36
+ None + None
vs
AKM
+ None + None
Advantages of MG36 + None + None
Little more min damage
20
vs
18
MG36 does 11% more damage at long range
Much higher fire rate
750 rpm
vs
600 rpm
MG36 fires rounds 25% faster
Much larger magazine
101
vs
31
MG36 has 226% bigger magazine
Much higher muzzle velocity
620 m/s
vs
450 m/s
MG36's bullets fly 38% faster
Slightly less upwards recoil (ADS, Stand)
0.5
vs
0.6
MG36 has 17% less upwards kick (ADS, Stand)
Much lower first shot recoil multiplier
1 x
vs
3 x
MG36's First shot recoil multiplier is 67% lower
Slightly less spread increase per shot
0.104
vs
0.12
Spread increases 13% less on MG36 when shooting
Advantages of AKM + None + None
Much more max damage
28
vs
24
AKM does 17% more damage at close range
Damage-drop off ends a lot further
50 m
vs
40 m
AKM's Damage drop-off ends 25% further
Much longer maximum distance
2250 m
vs
930 m
AKM's bullets fly 142% further
A bit faster tactical reload (Bullets left)
2.65 s
vs
3.1 s
AKM reloads 15% faster when there is a bullet in the chamber
Much faster empty reload
3.37 s
vs
4.5 s
AKM reloads 25% faster when there's no bullet in the chamber
Significatly less recoil to left (ADS, Stand)
0.15
vs
0.7
AKM has 79% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.4
vs
0.45
AKM has 11% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
18
vs
12
AKM recovers 50% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.2
vs
0.4
AKM has 50% lower ADS base spread (Not moving)
Significantly less spread (HIP, Stand, Not moving)
3
vs
4
AKM has 25% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
2.5
vs
3
AKM has 17% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
2
vs
2.5
AKM has 20% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
3.5
vs
4.5
AKM has 22% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
3
vs
3.5
AKM has 14% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
2.5
vs
3
AKM has 17% lower HIP base spread (Prone, Moving)
Equal stats on MG36 + None + None and AKM + None + None
Same drop-off start distance
30 m
vs
30 m
Damage starts to drop at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
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