Symthic was shut down on January 11th, 2019. You're viewing an archive of this page from 2019-01-12 at 20:31. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive. Join Symthic on Discord.

10 949 413 views
Battlefield Hardline Weapon comparison: MG36 vs CAR-556
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MG36
+ None + None
vs
CAR-556
+ None + None
Advantages of MG36 + None + None
Much more min damage
20
vs
12
MG36 does 67% more damage at long range
Damage-drop off starts a lot further
30 m
vs
8 m
MG36's Damage drop-off starts 275% further
Slightly higher fire rate
750 rpm
vs
700 rpm
MG36 fires rounds 7% faster
Much larger magazine
101
vs
41
MG36 has 146% bigger magazine
Slightly higher maximum distance
930 m
vs
750 m
MG36's bullets fly 24% further
Much higher muzzle velocity
620 m/s
vs
500 m/s
MG36's bullets fly 24% faster
A bit lower first shot recoil multiplier
1 x
vs
2 x
MG36's First shot recoil multiplier is 50% lower
Slightly less spread increase per shot
0.104
vs
0.15
Spread increases 31% less on MG36 when shooting
Advantages of CAR-556 + None + None
Damage-drop off ends a lot further
50 m
vs
40 m
CAR-556's Damage drop-off ends 25% further
Much faster tactical reload (Bullets left)
2.4 s
vs
3.1 s
CAR-556 reloads 23% faster when there is a bullet in the chamber
Much faster empty reload
3.67 s
vs
4.5 s
CAR-556 reloads 18% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.35
vs
0.5
CAR-556 has 30% less upwards kick (ADS, Stand)
Significatly less recoil to left (ADS, Stand)
0.15
vs
0.7
CAR-556 has 79% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.25
vs
0.45
CAR-556 has 44% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
18
vs
12
CAR-556 recovers 50% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.2
vs
0.4
CAR-556 has 50% lower ADS base spread (Not moving)
Significantly less spread (ADS, moving)
0.5
vs
1
CAR-556 has 50% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
3
vs
4
CAR-556 has 25% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
2.5
vs
3
CAR-556 has 17% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
2
vs
2.5
CAR-556 has 20% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
3.5
vs
4.5
CAR-556 has 22% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
3
vs
3.5
CAR-556 has 14% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
2.5
vs
3
CAR-556 has 17% lower HIP base spread (Prone, Moving)
Equal stats on MG36 + None + None and CAR-556 + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
14.453887939453