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Battlefield Hardline Weapon comparison: MG36 vs HK51
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MG36
+ None + None
vs
HK51
+ None + None
Advantages of MG36 + None + None
Damage-drop off starts a lot further
30 m
vs
20 m
MG36's Damage drop-off starts 50% further
Much higher fire rate
750 rpm
vs
500 rpm
MG36 fires rounds 50% faster
Much larger magazine
101
vs
21
MG36 has 381% bigger magazine
Significatly less upwards recoil (ADS, Stand)
0.5
vs
0.8
MG36 has 38% less upwards kick (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.45
vs
0.5
MG36 has 10% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1 x
vs
1.1 x
MG36's First shot recoil multiplier is 9% lower
Significantly less spread increase per shot
0.104
vs
0.25
Spread increases 58% less on MG36 when shooting
Advantages of HK51 + None + None
Much more max damage
33
vs
24
HK51 does 38% more damage at close range
Little more min damage
22
vs
20
HK51 does 10% more damage at long range
Damage-drop off ends a lot further
50 m
vs
40 m
HK51's Damage drop-off ends 25% further
Slightly higher maximum distance
1050 m
vs
930 m
HK51's bullets fly 13% further
Much faster tactical reload (Bullets left)
1.85 s
vs
3.1 s
HK51 reloads 40% faster when there is a bullet in the chamber
Much faster empty reload
2.3 s
vs
4.5 s
HK51 reloads 49% faster when there's no bullet in the chamber
Higher muzzle velocity
700 m/s
vs
620 m/s
HK51's bullets fly 13% faster
Significatly less recoil to left (ADS, Stand)
0.25
vs
0.7
HK51 has 64% less kick to left (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
18
vs
12
HK51 recovers 50% faster from recoil (ADS, Stand)
Significantly less spread (HIP, Stand, Not moving)
2
vs
4
HK51 has 50% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
2.5
vs
3
HK51 has 17% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
2
vs
2.5
HK51 has 20% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
3
vs
4.5
HK51 has 33% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
3
vs
3.5
HK51 has 14% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
2.5
vs
3
HK51 has 17% lower HIP base spread (Prone, Moving)
Equal stats on MG36 + None + None and HK51 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, not moving)
0.4
vs
0.4
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
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