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Battlefield Hardline Weapon comparison: MG36 vs SCAR-H
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MG36
+ None + None
vs
SCAR-H
+ None + None
Advantages of MG36 + None + None
Damage-drop off starts a lot further
30 m
vs
20 m
MG36's Damage drop-off starts 50% further
Much higher fire rate
750 rpm
vs
625 rpm
MG36 fires rounds 20% faster
Much larger magazine
101
vs
21
MG36 has 381% bigger magazine
Significatly less upwards recoil (ADS, Stand)
0.5
vs
1.1
MG36 has 55% less upwards kick (ADS, Stand)
A bit lower first shot recoil multiplier
1 x
vs
1.1 x
MG36's First shot recoil multiplier is 9% lower
Slightly less spread increase per shot
0.104
vs
0.15
Spread increases 31% less on MG36 when shooting
Advantages of SCAR-H + None + None
Much more max damage
33
vs
24
SCAR-H does 38% more damage at close range
Little more min damage
22
vs
20
SCAR-H does 10% more damage at long range
Damage-drop off ends a lot further
50 m
vs
40 m
SCAR-H's Damage drop-off ends 25% further
Slightly higher maximum distance
1050 m
vs
930 m
SCAR-H's bullets fly 13% further
Much faster tactical reload (Bullets left)
1.9 s
vs
3.1 s
SCAR-H reloads 39% faster when there is a bullet in the chamber
Much faster empty reload
2.4 s
vs
4.5 s
SCAR-H reloads 47% faster when there's no bullet in the chamber
Higher muzzle velocity
700 m/s
vs
620 m/s
SCAR-H's bullets fly 13% faster
Significatly less recoil to left (ADS, Stand)
0.2
vs
0.7
SCAR-H has 71% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.3
vs
0.45
SCAR-H has 33% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.2
vs
0.4
SCAR-H has 50% lower ADS base spread (Not moving)
Significantly less spread (HIP, Stand, Not moving)
2
vs
4
SCAR-H has 50% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
2.5
vs
3
SCAR-H has 17% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
2
vs
2.5
SCAR-H has 20% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
3.5
vs
4.5
SCAR-H has 22% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
3
vs
3.5
SCAR-H has 14% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
2.5
vs
3
SCAR-H has 17% lower HIP base spread (Prone, Moving)
Equal stats on MG36 + None + None and SCAR-H + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
12
vs
12
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
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