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Battlefield Hardline Weapon comparison: MG36 vs Syndicate Gun
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MG36
+ None + None
vs
Syndicate Gun
+ None + None
Advantages of MG36 + None + None
Much higher fire rate
750 rpm
vs
550 rpm
MG36 fires rounds 36% faster
Much larger magazine
101
vs
47
MG36 has 115% bigger magazine
A bit lower first shot recoil multiplier
1 x
vs
1.4 x
MG36's First shot recoil multiplier is 29% lower
Significantly less spread increase per shot
0.104
vs
0.3
Spread increases 65% less on MG36 when shooting
Significantly less spread (HIP, Stand, Not moving)
4
vs
6
MG36 has 33% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
3
vs
6
MG36 has 50% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
2.5
vs
6
MG36 has 58% lower HIP base spread (Prone, Not moving)
Advantages of Syndicate Gun + None + None
Much more max damage
33
vs
24
Syndicate Gun does 38% more damage at close range
Little more min damage
22
vs
20
Syndicate Gun does 10% more damage at long range
Damage-drop off ends a lot further
60 m
vs
40 m
Syndicate Gun's Damage drop-off ends 50% further
Slightly higher maximum distance
1050 m
vs
930 m
Syndicate Gun's bullets fly 13% further
A bit faster tactical reload (Bullets left)
3 s
vs
3.1 s
Syndicate Gun reloads 3% faster when there is a bullet in the chamber
Much faster empty reload
3 s
vs
4.5 s
Syndicate Gun reloads 33% faster when there's no bullet in the chamber
Higher muzzle velocity
700 m/s
vs
620 m/s
Syndicate Gun's bullets fly 13% faster
Significatly less recoil to left (ADS, Stand)
0.3
vs
0.7
Syndicate Gun has 57% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.2
vs
0.45
Syndicate Gun has 56% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
18
vs
12
Syndicate Gun recovers 50% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.2
vs
0.4
Syndicate Gun has 50% lower ADS base spread (Not moving)
Significantly less spread (HIP, Stand, Moving)
3.5
vs
4.5
Syndicate Gun has 22% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
3
vs
3.5
Syndicate Gun has 14% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
2.5
vs
3
Syndicate Gun has 17% lower HIP base spread (Prone, Moving)
Equal stats on MG36 + None + None and Syndicate_Gun + None + None
Same drop-off start distance
30 m
vs
30 m
Damage starts to drop at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of upwards recoil (ADS, Stand)
0.5
vs
0.5
Both guns have equal amount of upwards kick (ADS, Stand)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
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