Symthic was shut down on January 11th, 2019. You're viewing an archive of this page from 2019-01-12 at 20:27. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive. Join Symthic on Discord.

10 948 494 views
Battlefield Hardline Weapon comparison: MPX vs FN FAL
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MPX
+ None + None
vs
FN FAL
+ None + None
Advantages of MPX + None + None
Much higher fire rate
800 rpm
vs
700 rpm
MPX fires rounds 14% faster
Much larger magazine
31
vs
21
MPX has 48% bigger magazine
Significatly less upwards recoil (ADS, Stand)
0.26
vs
1.3
MPX has 80% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.28
vs
0.33
MPX has 15% less kick to left (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1
MPX has 20% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.13
vs
0.28
Spread increases 54% less on MPX when shooting
Slightly less spread (HIP, Stand, Not moving)
1.5
vs
2
MPX has 25% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1.125
vs
2.5
MPX has 55% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.75
vs
2
MPX has 63% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.625
vs
3.5
MPX has 54% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.312
vs
3
MPX has 56% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.188
vs
2.5
MPX has 52% lower HIP base spread (Prone, Moving)
Advantages of FN FAL + None + None
Much more max damage
33
vs
25
FN FAL does 32% more damage at close range
Much more min damage
22
vs
10
FN FAL does 120% more damage at long range
Damage-drop off starts a lot further
30 m
vs
8 m
FN FAL's Damage drop-off starts 275% further
Damage-drop off ends a lot further
60 m
vs
25 m
FN FAL's Damage drop-off ends 140% further
Much longer maximum distance
1050 m
vs
690 m
FN FAL's bullets fly 52% further
A bit faster tactical reload (Bullets left)
1.8 s
vs
2.1 s
FN FAL reloads 14% faster when there is a bullet in the chamber
A bit faster empty reload
2.5 s
vs
2.8 s
FN FAL reloads 11% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
460 m/s
FN FAL's bullets fly 52% faster
A bit lower first shot recoil multiplier
1.2 x
vs
2 x
FN FAL's First shot recoil multiplier is 40% lower
Significantly less spread (ADS, not moving)
0.15
vs
1
FN FAL has 85% lower ADS base spread (Not moving)
Equal stats on MPX + None + None and FN_FAL + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to right (ADS, Stand)
0.35
vs
0.35
Both kick to right as much as the other (ADS, Stand)
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
18.794059753418