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Battlefield Hardline Weapon comparison: MPX vs M1A1
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MPX
+ None + None
vs
M1A1
+ None + None
Advantages of MPX + None + None
Little more max damage
25
vs
24
MPX does 4% more damage at close range
Slightly higher fire rate
800 rpm
vs
725 rpm
MPX fires rounds 10% faster
Bigger magazine
31
vs
30
MPX has 3% bigger magazine
Much longer maximum distance
690 m
vs
480 m
MPX's bullets fly 44% further
A bit faster tactical reload (Bullets left)
2.1 s
vs
2.25 s
MPX reloads 7% faster when there is a bullet in the chamber
Much faster empty reload
2.8 s
vs
3.73 s
MPX reloads 25% faster when there's no bullet in the chamber
Much higher muzzle velocity
460 m/s
vs
320 m/s
MPX's bullets fly 44% faster
Slightly less upwards recoil (ADS, Stand)
0.26
vs
0.35
MPX has 26% less upwards kick (ADS, Stand)
Significantly less spread increase per shot
0.13
vs
0.2
Spread increases 35% less on MPX when shooting
Slightly less spread (HIP, Prone, Moving)
1.188
vs
1.25
MPX has 5% lower HIP base spread (Prone, Moving)
Advantages of M1A1 + None + None
Little more min damage
12
vs
10
M1A1 does 20% more damage at long range
Damage-drop off starts a lot further
15 m
vs
8 m
M1A1's Damage drop-off starts 88% further
Damage-drop off ends a lot further
35 m
vs
25 m
M1A1's Damage drop-off ends 40% further
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.28
M1A1 has 29% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.15
vs
0.35
M1A1 has 57% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2 x
M1A1's First shot recoil multiplier is 10% lower
Significantly less spread (ADS, not moving)
0.4
vs
1
M1A1 has 60% lower ADS base spread (Not moving)
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
1.5
M1A1 has 67% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
0.5
vs
1.125
M1A1 has 56% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
0.5
vs
0.75
M1A1 has 33% lower HIP base spread (Prone, Not moving)
Slightly less spread (HIP, Stand, Moving)
1
vs
1.625
M1A1 has 38% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
1.25
vs
1.312
M1A1 has 5% lower HIP base spread (Crouch, Moving)
Equal stats on MPX + None + None and M1A1 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
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