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Battlefield Hardline Weapon comparison: MPX vs Nail Gun
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MPX
+ None + None
vs
Nail Gun
+ None + None
Advantages of MPX + None + None
Damage-drop off ends a little further
25 m
vs
20 m
MPX's Damage drop-off ends 25% further
Much larger magazine
31
vs
10
MPX has 210% bigger magazine
Way less bullet drop
15 m/s²
vs
80 m/s²
MPX has 81% less bullet drop
Much longer maximum distance
690 m
vs
150 m
MPX's bullets fly 360% further
A bit faster empty reload
2.8 s
vs
3.1 s
MPX reloads 10% faster when there's no bullet in the chamber
Much higher muzzle velocity
460 m/s
vs
150 m/s
MPX's bullets fly 207% faster
Slightly less upwards recoil (ADS, Stand)
0.26
vs
0.35
MPX has 26% less upwards kick (ADS, Stand)
Significantly less spread increase per shot
0.13
vs
0.25
Spread increases 48% less on MPX when shooting
Slightly less spread (HIP, Prone, Not moving)
0.75
vs
0.8
MPX has 6% lower HIP base spread (Prone, Not moving)
Advantages of Nail Gun + None + None
Much more max damage
55
vs
25
Nail Gun does 120% more damage at close range
Much more min damage
45
vs
10
Nail Gun does 350% more damage at long range
Damage-drop off starts a little further
10 m
vs
8 m
Nail Gun's Damage drop-off starts 25% further
Much higher fire rate
900 rpm
vs
800 rpm
Nail Gun fires rounds 13% faster
Much faster tactical reload (Bullets left)
1.5 s
vs
2.1 s
Nail Gun reloads 29% faster when there is a bullet in the chamber
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.28
Nail Gun has 29% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.2
vs
0.35
Nail Gun has 43% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
30
vs
20
Nail Gun recovers 50% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.3
vs
1
Nail Gun has 70% lower ADS base spread (Not moving)
Significantly less spread (ADS, moving)
0.3
vs
0.8
Nail Gun has 63% lower ADS base spread (Moving)
Slightly less spread (HIP, Stand, Not moving)
0.8
vs
1.5
Nail Gun has 47% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
0.8
vs
1.125
Nail Gun has 29% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Stand, Moving)
0.8
vs
1.625
Nail Gun has 51% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
0.3
vs
1.312
Nail Gun has 77% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
0.3
vs
1.188
Nail Gun has 75% lower HIP base spread (Prone, Moving)
Equal stats on MPX + None + None and Nail_Gun + None + None
Same first shot recoil multiplier
2 x
vs
2 x
Both guns have same first shot recoil multiplier
13.317823410034