Symthic was shut down on January 11th, 2019. You're viewing an archive of this page from 2019-01-12 at 20:27. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive. Join Symthic on Discord.

10 948 497 views
Battlefield Hardline Weapon comparison: MPX vs SP-AR
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MPX
+ None + None
vs
SP-AR
+ None + None
Advantages of MPX + None + None
Much higher fire rate
800 rpm
vs
360 rpm
MPX fires rounds 122% faster
Much larger magazine
31
vs
21
MPX has 48% bigger magazine
A bit faster tactical reload (Bullets left)
2.1 s
vs
2.3 s
MPX reloads 9% faster when there is a bullet in the chamber
A bit faster empty reload
2.8 s
vs
3.3 s
MPX reloads 15% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.26
vs
0.6
MPX has 57% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
15
MPX recovers 33% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1
MPX has 20% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.13
vs
0.3
Spread increases 57% less on MPX when shooting
Significantly less spread (HIP, Stand, Not moving)
1.5
vs
3
MPX has 50% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1.125
vs
2.5
MPX has 55% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.75
vs
2
MPX has 63% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.625
vs
4
MPX has 59% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.312
vs
3.5
MPX has 63% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.188
vs
3
MPX has 60% lower HIP base spread (Prone, Moving)
Advantages of SP-AR + None + None
Much more max damage
34
vs
25
SP-AR does 36% more damage at close range
Much more min damage
25
vs
10
SP-AR does 150% more damage at long range
Damage-drop off starts a lot further
20 m
vs
8 m
SP-AR's Damage drop-off starts 150% further
Damage-drop off ends a lot further
120 m
vs
25 m
SP-AR's Damage drop-off ends 380% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
SP-AR has 35% less bullet drop
Much longer maximum distance
1710 m
vs
690 m
SP-AR's bullets fly 148% further
Much higher muzzle velocity
570 m/s
vs
460 m/s
SP-AR's bullets fly 24% faster
Slightly less recoil to left (ADS, Stand)
0.25
vs
0.28
SP-AR has 11% less kick to left (ADS, Stand)
Significantly less spread (ADS, not moving)
0.1
vs
1
SP-AR has 90% lower ADS base spread (Not moving)
Equal stats on MPX + None + None and SP-AR + None + None
Same amount of recoil to right (ADS, Stand)
0.35
vs
0.35
Both kick to right as much as the other (ADS, Stand)
Same first shot recoil multiplier
2 x
vs
2 x
Both guns have same first shot recoil multiplier
19.221067428589