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Battlefield Hardline Weapon comparison: P226 vs AWS
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

P226
+ None + None
vs
AWS
+ None + None
Advantages of P226 + None + None
Much higher fire rate
400 rpm
vs
45 rpm
P226 fires rounds 789% faster
Much larger magazine
13
vs
6
P226 has 117% bigger magazine
Much faster tactical reload (Bullets left)
1.5 s
vs
3.5 s
P226 reloads 57% faster when there is a bullet in the chamber
Much faster empty reload
2.1 s
vs
5.3 s
P226 reloads 60% faster when there's no bullet in the chamber
Higher muzzle velocity
350 m/s
vs
300 m/s
P226's bullets fly 17% faster
Significatly less upwards recoil (ADS, Stand)
0.4
vs
0.7
P226 has 43% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
12
vs
6
P226 recovers 100% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
1 x
vs
2 x
P226's First shot recoil multiplier is 50% lower
Significantly less spread (ADS, moving)
0.5
vs
1.5
P226 has 67% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
1
vs
5
P226 has 80% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
4
P226 has 75% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
3
P226 has 67% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
6
P226 has 75% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.5
vs
5
P226 has 70% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.5
vs
4
P226 has 63% lower HIP base spread (Prone, Moving)
Advantages of AWS + None + None
Much more max damage
60
vs
25
AWS does 140% more damage at close range
Much more min damage
45
vs
10
AWS does 350% more damage at long range
Damage-drop off starts a lot further
30 m
vs
8 m
AWS's Damage drop-off starts 275% further
Damage-drop off ends a lot further
100 m
vs
25 m
AWS's Damage drop-off ends 300% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
AWS has 35% less bullet drop
Much longer maximum distance
1500 m
vs
525 m
AWS's bullets fly 186% further
Significatly less recoil to left (ADS, Stand)
0.005
vs
0.25
AWS has 98% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
-0.005
vs
0.2
AWS has 103% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.005
vs
0.5
AWS has 99% lower ADS base spread (Not moving)
Equal stats on P226 + None + None and AWS + None + None
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