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Battlefield Hardline Weapon comparison: RO933 vs FMG9
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

RO933
+ None + None
vs
FMG9
+ None + None
Advantages of RO933 + None + None
Much more min damage
12
vs
8
RO933 does 50% more damage at long range
Damage-drop off ends a lot further
50 m
vs
35 m
RO933's Damage drop-off ends 43% further
Slightly higher maximum distance
750 m
vs
600 m
RO933's bullets fly 25% further
A bit faster tactical reload (Bullets left)
2.3 s
vs
2.55 s
RO933 reloads 10% faster when there is a bullet in the chamber
Much faster empty reload
2.7 s
vs
3.5 s
RO933 reloads 23% faster when there's no bullet in the chamber
Higher muzzle velocity
500 m/s
vs
400 m/s
RO933's bullets fly 25% faster
Significatly less recoil to left (ADS, Stand)
0.1
vs
0.3
RO933 has 67% less kick to left (ADS, Stand)
Significantly less spread (ADS, not moving)
0.2
vs
0.8
RO933 has 75% lower ADS base spread (Not moving)
Slightly less spread increase per shot
0.098
vs
0.108
Spread increases 9% less on RO933 when shooting
Advantages of FMG9 + None + None
Little more max damage
20
vs
19
FMG9 does 5% more damage at close range
Damage-drop off starts a lot further
25 m
vs
15 m
FMG9's Damage drop-off starts 67% further
Much higher fire rate
950 rpm
vs
850 rpm
FMG9 fires rounds 12% faster
Bigger magazine
33
vs
31
FMG9 has 6% bigger magazine
Slightly less upwards recoil (ADS, Stand)
0.26
vs
0.32
FMG9 has 19% less upwards kick (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.25
vs
0.3
FMG9 has 17% less kick to right (ADS, Stand)
Faster Recoil decrease (ADS, Stand)
20
vs
18
FMG9 recovers 11% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.8 x
FMG9's First shot recoil multiplier is 29% lower
Significantly less spread (ADS, moving)
0.8
vs
1
FMG9 has 20% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
2
vs
3
FMG9 has 33% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
2
vs
2.5
FMG9 has 20% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
3.5
FMG9 has 57% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
3
FMG9 has 58% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.5
FMG9 has 50% lower HIP base spread (Prone, Moving)
Equal stats on RO933 + None + None and FMG9 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (HIP, Prone, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Prone, Not moving)
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