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Battlefield Hardline Weapon comparison: RO933 vs M1
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

RO933
+ None + None
vs
M1
+ None + None
Advantages of RO933 + None + None
Slightly less upwards recoil (ADS, Stand)
0.32
vs
0.33
RO933 has 3% less upwards kick (ADS, Stand)
Faster Recoil decrease (ADS, Stand)
18
vs
15
RO933 recovers 20% faster from recoil (ADS, Stand)
Significantly less spread increase per shot
0.098
vs
0.2
Spread increases 51% less on RO933 when shooting
Advantages of M1 + None + None
Much more max damage
34
vs
19
M1 does 79% more damage at close range
Little more min damage
13
vs
12
M1 does 8% more damage at long range
Damage-drop off starts a little further
20 m
vs
15 m
M1's Damage drop-off starts 33% further
Damage-drop off ends a lot further
65 m
vs
50 m
M1's Damage drop-off ends 30% further
Slightly higher maximum distance
900 m
vs
750 m
M1's bullets fly 20% further
A bit faster tactical reload (Bullets left)
1.9 s
vs
2.3 s
M1 reloads 17% faster when there is a bullet in the chamber
A bit faster empty reload
2.5 s
vs
2.7 s
M1 reloads 7% faster when there's no bullet in the chamber
Higher muzzle velocity
600 m/s
vs
500 m/s
M1's bullets fly 20% faster
Slightly less recoil to left (ADS, Stand)
0.01
vs
0.1
M1 has 90% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
-0.01
vs
0.3
M1 has 103% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
2.5 x
vs
2.8 x
M1's First shot recoil multiplier is 11% lower
Equal stats on RO933 + None + None and M1 + None + None
Same fire rate
850 rpm
vs
850 rpm
Both guns cycle at the same rate
Equal magazine size
31
vs
31
Both guns have equal sized magazine
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, not moving)
0.2
vs
0.2
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
3
vs
3
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
3.5
vs
3.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
3
vs
3
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Prone, Moving)
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