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Battlefield Hardline Weapon comparison: RO933 vs RPK
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

RO933
+ None + None
vs
RPK
+ None + None
Advantages of RO933 + None + None
Much higher fire rate
850 rpm
vs
600 rpm
RO933 fires rounds 42% faster
A bit faster empty reload
2.7 s
vs
3 s
RO933 reloads 10% faster when there's no bullet in the chamber
Higher muzzle velocity
500 m/s
vs
450 m/s
RO933's bullets fly 11% faster
Significatly less upwards recoil (ADS, Stand)
0.32
vs
0.7
RO933 has 54% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.1
vs
0.18
RO933 has 44% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.3
vs
0.4
RO933 has 25% less kick to right (ADS, Stand)
Slightly less spread (ADS, not moving)
0.2
vs
0.25
RO933 has 20% lower ADS base spread (Not moving)
Significantly less spread increase per shot
0.098
vs
0.18
Spread increases 46% less on RO933 when shooting
Advantages of RPK + None + None
Much more max damage
28
vs
19
RPK does 47% more damage at close range
Much more min damage
18
vs
12
RPK does 50% more damage at long range
Damage-drop off starts a lot further
30 m
vs
15 m
RPK's Damage drop-off starts 100% further
Much larger magazine
51
vs
31
RPK has 65% bigger magazine
Much longer maximum distance
2250 m
vs
750 m
RPK's bullets fly 200% further
A bit faster tactical reload (Bullets left)
2.2 s
vs
2.3 s
RPK reloads 4% faster when there is a bullet in the chamber
A bit lower first shot recoil multiplier
2.7 x
vs
2.8 x
RPK's First shot recoil multiplier is 4% lower
Equal stats on RO933 + None + None and RPK + None + None
Same drop-off end distance
50 m
vs
50 m
Damage drop stops at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
18
vs
18
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
3
vs
3
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
3.5
vs
3.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
3
vs
3
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Prone, Moving)
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