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Battlefield Hardline Weapon comparison: RO933 vs SP-AR
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

RO933
+ None + None
vs
SP-AR
+ None + None
Advantages of RO933 + None + None
Much higher fire rate
850 rpm
vs
360 rpm
RO933 fires rounds 136% faster
Much larger magazine
31
vs
21
RO933 has 48% bigger magazine
Much faster empty reload
2.7 s
vs
3.3 s
RO933 reloads 18% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.32
vs
0.6
RO933 has 47% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.1
vs
0.25
RO933 has 60% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.3
vs
0.35
RO933 has 14% less kick to right (ADS, Stand)
Faster Recoil decrease (ADS, Stand)
18
vs
15
RO933 recovers 20% faster from recoil (ADS, Stand)
Significantly less spread increase per shot
0.098
vs
0.3
Spread increases 67% less on RO933 when shooting
Slightly less spread (HIP, Stand, Moving)
3.5
vs
4
RO933 has 13% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
3
vs
3.5
RO933 has 14% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
2.5
vs
3
RO933 has 17% lower HIP base spread (Prone, Moving)
Advantages of SP-AR + None + None
Much more max damage
34
vs
19
SP-AR does 79% more damage at close range
Much more min damage
25
vs
12
SP-AR does 108% more damage at long range
Damage-drop off starts a little further
20 m
vs
15 m
SP-AR's Damage drop-off starts 33% further
Damage-drop off ends a lot further
120 m
vs
50 m
SP-AR's Damage drop-off ends 140% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
SP-AR has 35% less bullet drop
Much longer maximum distance
1710 m
vs
750 m
SP-AR's bullets fly 128% further
Higher muzzle velocity
570 m/s
vs
500 m/s
SP-AR's bullets fly 14% faster
A bit lower first shot recoil multiplier
2 x
vs
2.8 x
SP-AR's First shot recoil multiplier is 29% lower
Significantly less spread (ADS, not moving)
0.1
vs
0.2
SP-AR has 50% lower ADS base spread (Not moving)
Equal stats on RO933 + None + None and SP-AR + None + None
Same tactical reload time (bullets left)
2.3 s
vs
2.3 s
Both guns tactical reload as fast as the other
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
3
vs
3
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Prone, Not moving)
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