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Battlefield Hardline Weapon comparison: UMP-9 vs FMG9
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

UMP-9
+ None + None
vs
FMG9
+ None + None
Advantages of UMP-9 + None + None
Much more max damage
24
vs
20
UMP-9 does 20% more damage at close range
Much more min damage
12
vs
8
UMP-9 does 50% more damage at long range
A bit faster tactical reload (Bullets left)
2.25 s
vs
2.55 s
UMP-9 reloads 12% faster when there is a bullet in the chamber
Much faster empty reload
2.73 s
vs
3.5 s
UMP-9 reloads 22% faster when there's no bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.2
vs
0.26
UMP-9 has 23% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.3
UMP-9 has 33% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.15
vs
0.25
UMP-9 has 40% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2 x
UMP-9's First shot recoil multiplier is 10% lower
Significantly less spread (ADS, not moving)
0.15
vs
0.8
UMP-9 has 81% lower ADS base spread (Not moving)
Significantly less spread (HIP, Stand, Not moving)
1
vs
2
UMP-9 has 50% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
2
UMP-9 has 50% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
2
UMP-9 has 50% lower HIP base spread (Prone, Not moving)
Advantages of FMG9 + None + None
Damage-drop off starts a little further
25 m
vs
20 m
FMG9's Damage drop-off starts 25% further
Much higher fire rate
950 rpm
vs
650 rpm
FMG9 fires rounds 46% faster
Bigger magazine
33
vs
31
FMG9 has 6% bigger magazine
Slightly higher maximum distance
600 m
vs
480 m
FMG9's bullets fly 25% further
Higher muzzle velocity
400 m/s
vs
320 m/s
FMG9's bullets fly 25% faster
Slightly less spread increase per shot
0.108
vs
0.12
Spread increases 10% less on FMG9 when shooting
Equal stats on UMP-9 + None + None and FMG9 + None + None
Same drop-off end distance
35 m
vs
35 m
Damage drop stops at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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