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Battlefield Hardline Weapon comparison: UMP-9 vs M45
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

UMP-9
+ None + None
vs
M45
+ None + None
Advantages of UMP-9 + None + None
Slightly higher fire rate
650 rpm
vs
600 rpm
UMP-9 fires rounds 8% faster
A bit faster empty reload
2.73 s
vs
2.86 s
UMP-9 reloads 5% faster when there's no bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.2
vs
0.24
UMP-9 has 17% less upwards kick (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.15
vs
0.5
UMP-9 has 70% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2.2 x
UMP-9's First shot recoil multiplier is 18% lower
Significantly less spread (ADS, not moving)
0.15
vs
0.4
UMP-9 has 63% lower ADS base spread (Not moving)
Advantages of M45 + None + None
Much larger magazine
37
vs
31
M45 has 19% bigger magazine
Slightly higher maximum distance
585 m
vs
480 m
M45's bullets fly 22% further
A bit faster tactical reload (Bullets left)
2.1 s
vs
2.25 s
M45 reloads 7% faster when there is a bullet in the chamber
Higher muzzle velocity
390 m/s
vs
320 m/s
M45's bullets fly 22% faster
Slightly less spread increase per shot
0.108
vs
0.12
Spread increases 10% less on M45 when shooting
Equal stats on UMP-9 + None + None and M45 + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Same minimum damage
12
vs
12
Both do same damage at long range
Same drop-off start distance
20 m
vs
20 m
Damage starts to drop at the same distance
Same drop-off end distance
35 m
vs
35 m
Damage drop stops at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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