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Battlefield Hardline Weapon comparison: UMP-9 vs Nail Gun
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

UMP-9
+ None + None
vs
Nail Gun
+ None + None
Advantages of UMP-9 + None + None
Damage-drop off starts a lot further
20 m
vs
10 m
UMP-9's Damage drop-off starts 100% further
Damage-drop off ends a lot further
35 m
vs
20 m
UMP-9's Damage drop-off ends 75% further
Much larger magazine
31
vs
10
UMP-9 has 210% bigger magazine
Way less bullet drop
15 m/s²
vs
80 m/s²
UMP-9 has 81% less bullet drop
Much longer maximum distance
480 m
vs
150 m
UMP-9's bullets fly 220% further
A bit faster empty reload
2.73 s
vs
3.1 s
UMP-9 reloads 12% faster when there's no bullet in the chamber
Much higher muzzle velocity
320 m/s
vs
150 m/s
UMP-9's bullets fly 113% faster
Significatly less upwards recoil (ADS, Stand)
0.2
vs
0.35
UMP-9 has 43% less upwards kick (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.15
vs
0.2
UMP-9 has 25% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2 x
UMP-9's First shot recoil multiplier is 10% lower
Significantly less spread (ADS, not moving)
0.15
vs
0.3
UMP-9 has 50% lower ADS base spread (Not moving)
Significantly less spread increase per shot
0.12
vs
0.25
Spread increases 52% less on UMP-9 when shooting
Advantages of Nail Gun + None + None
Much more max damage
55
vs
24
Nail Gun does 129% more damage at close range
Much more min damage
45
vs
12
Nail Gun does 275% more damage at long range
Much higher fire rate
900 rpm
vs
650 rpm
Nail Gun fires rounds 38% faster
Much faster tactical reload (Bullets left)
1.5 s
vs
2.25 s
Nail Gun reloads 33% faster when there is a bullet in the chamber
A lot faster Recoil decrease (ADS, Stand)
30
vs
20
Nail Gun recovers 50% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.3
vs
0.8
Nail Gun has 63% lower ADS base spread (Moving)
Slightly less spread (HIP, Stand, Not moving)
0.8
vs
1
Nail Gun has 20% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
0.8
vs
1
Nail Gun has 20% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
0.8
vs
1
Nail Gun has 20% lower HIP base spread (Prone, Not moving)
Slightly less spread (HIP, Stand, Moving)
0.8
vs
1.5
Nail Gun has 47% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
0.3
vs
1.25
Nail Gun has 76% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
0.3
vs
1.25
Nail Gun has 76% lower HIP base spread (Prone, Moving)
Equal stats on UMP-9 + None + None and Nail_Gun + None + None
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
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