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Battlefield Hardline Weapon comparison: UMP-9 vs UMP-45
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

UMP-9
+ None + None
vs
UMP-45
+ None + None
Advantages of UMP-9 + None + None
Damage-drop off starts a little further
20 m
vs
15 m
UMP-9's Damage drop-off starts 33% further
Damage-drop off ends a little further
35 m
vs
30 m
UMP-9's Damage drop-off ends 17% further
Slightly higher fire rate
650 rpm
vs
600 rpm
UMP-9 fires rounds 8% faster
Bigger magazine
31
vs
26
UMP-9 has 19% bigger magazine
Slightly less upwards recoil (ADS, Stand)
0.2
vs
0.3
UMP-9 has 33% less upwards kick (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.15
vs
0.2
UMP-9 has 25% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.15
vs
0.4
UMP-9 has 63% lower ADS base spread (Not moving)
Advantages of UMP-45 + None + None
Little more max damage
25
vs
24
UMP-45 does 4% more damage at close range
Much more min damage
16
vs
12
UMP-45 does 33% more damage at long range
Equal stats on UMP-9 + None + None and UMP-45 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same maximum distance
480 m
vs
480 m
Both guns have the same maximum range
Same tactical reload time (bullets left)
2.25 s
vs
2.25 s
Both guns tactical reload as fast as the other
Same empty reload time
2.73 s
vs
2.73 s
Both guns empty reload as fast as the other
Same muzzle velocity
320 m/s
vs
320 m/s
Both guns have same muzzle velocity
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same first shot recoil multiplier
1.8 x
vs
1.8 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread increase per shot
0.12
vs
0.12
Spread increases at the same rate on both guns
Same amount of spread (HIP, Stand, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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