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Battlefield Hardline Weapon Multi-comparison
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.

Tip: Too technical?

Try our simple comparison to easily find out pros and cons of each weapon.
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Weapon
Attachment 1
Attachment 2
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
A 8S
None - None
Damage
Start Damage 100 100 100 100 100 damage
End Damage 90 90 90 90 90 damage
Damage Drop Start 10 10 10 10 10 meters
Damage Drop End 60 60 60 60 60 meters
General A 8S A 8S A 8S A 8S A 8S
Rate Of Fire 100 100 100 100 100 rpm
Rate Of Fire (Burst) 550 550 550 550 550 rpm
Magazine Size 1 1 1 1 1 bullets
Muzzle velocity 200 200 200 200 200 m/s
Time to live 0 0 0 0 0 seconds
Max distance 0 0 0 0 0 meters
Bullet drop 15 15 15 15 15 meters
Reload time (empty) 3.2 3.2 3.2 3.2 3.2 seconds
Reload time (bullets left) 2.7 2.7 2.7 2.7 2.7 seconds
Reload threshold 0.75 0.75 0.75 0.75 0.75 multiplier
Recoil A 8S A 8S A 8S A 8S A 8S
Recoil up 2.5 2.5 2.5 2.5 2.5 degrees
Recoil left -0.5 -0.5 -0.5 -0.5 -0.5 degrees
Recoil right 1 1 1 1 1 degrees
Recoil decrease 15 15 15 15 15 units
First shot recoil mul 1 1 1 1 1 multiplier
Spread (Normal) A 8S A 8S A 8S A 8S A 8S
ADS - Not moving 0 0 0 0 0 degrees
ADS - Moving 1.5 1.5 1.5 1.5 1.5 degrees
HIP - Stand - Not moving 0.5 0.5 0.5 0.5 0.5 degrees
HIP - Crouch - Not moving 0.5 0.5 0.5 0.5 0.5 degrees
HIP - Prone - Not moving 0.5 0.5 0.5 0.5 0.5 degrees
HIP - Stand - Moving 1.5 1.5 1.5 1.5 1.5 degrees
HIP - Crouch - Moving 1.5 1.5 1.5 1.5 1.5 degrees
HIP - Prone - Moving 1.5 1.5 1.5 1.5 1.5 degrees
Spread increase per shot 0.5 0.5 0.5 0.5 0.5 deg/shot
Spread Decrease 15 15 15 15 15 degrees/s
Recoil (Advanced)
ADS-Recoil-Dec 15 15 15 15 15
HIP-Recoil-Dec 15 15 15 15 15
ADS-Stand-Recoil-Up 2.5 2.5 2.5 2.5 2.5
HIP-Stand-Recoil-Up 2.5 2.5 2.5 2.5 2.5
ADS-Crouch-Recoil-Up 2.5 2.5 2.5 2.5 2.5
HIP-Crouch-Recoil-Up 2.5 2.5 2.5 2.5 2.5
ADS-Prone-Recoil-Up 2.5 2.5 2.5 2.5 2.5
HIP-Prone-Recoil-Up 2.5 2.5 2.5 2.5 2.5
ADS-Stand-Recoil-Left -0.5 -0.5 -0.5 -0.5 -0.5
HIP-Stand-Recoil-Left -0.5 -0.5 -0.5 -0.5 -0.5
ADS-Crouch-Recoil-Left -0.5 -0.5 -0.5 -0.5 -0.5
HIP-Crouch-Recoil-Left -0.5 -0.5 -0.5 -0.5 -0.5
ADS-Prone-Recoil-Left -0.5 -0.5 -0.5 -0.5 -0.5
HIP-Prone-Recoil-Left -0.5 -0.5 -0.5 -0.5 -0.5
ADS-Stand-Recoil-Right 1 1 1 1 1
HIP-Stand-Recoil-Right 1 1 1 1 1
ADS-Crouch-Recoil-Right 1 1 1 1 1
HIP-Crouch-Recoil-Right 1 1 1 1 1
ADS-Prone-Recoil-Right 1 1 1 1 1
HIP-Prone-Recoil-Right 1 1 1 1 1
Advanced data
Don't mind if you don't have any idea what these mean
Spread Min&Max (Super-advanced, usually not needed)
ADS-Stand-Base-Min 0 0 0 0 0
ADS-Crouch-Base-Min 0 0 0 0 0
ADS-Prone-Base-Min 0 0 0 0 0
ADS-Stand-Move-Min 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Move-Min 0.5 0.5 0.5 0.5 0.5
ADS-Prone-Move-Min 0.5 0.5 0.5 0.5 0.5
HIP-Stand-Base-Min 0.5 0.5 0.5 0.5 0.5
HIP-Crouch-Base-Min 0.5 0.5 0.5 0.5 0.5
HIP-Prone-Base-Min 0.5 0.5 0.5 0.5 0.5
HIP-Stand-Move-Min 1.5 1.5 1.5 1.5 1.5
HIP-Crouch-Move-Min 1.5 1.5 1.5 1.5 1.5
HIP-Prone-Move-Min 1.5 1.5 1.5 1.5 1.5
ADS-Stand-Base-Max 3 3 3 3 3
ADS-Crouch-Base-Max 3 3 3 3 3
ADS-Prone-Base-Max 3 3 3 3 3
ADS-Stand-Move-Max 5 5 5 5 5
ADS-Crouch-Move-Max 3 3 3 3 3
ADS-Prone-Move-Max 3 3 3 3 3
HIP-Stand-Base-Max 5 5 5 5 5
HIP-Crouch-Base-Max 7 7 7 7 7
HIP-Prone-Base-Max 7 7 7 7 7
HIP-Stand-Move-Max 5 5 5 5 5
HIP-Crouch-Move-Max 5 5 5 5 5
HIP-Prone-Move-Max 5 5 5 5 5
Spread Increase (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadInc 0.5 0.5 0.5 0.5 0.5
HIP-Stand-Base-SpreadInc 0.5 0.5 0.5 0.5 0.5
ADS-Crouch-Base-SpreadInc 0.5 0.5 0.5 0.5 0.5
HIP-Crouch-Base-SpreadInc 0.5 0.5 0.5 0.5 0.5
ADS-Prone-Base-SpreadInc 0.5 0.5 0.5 0.5 0.5
HIP-Prone-Base-SpreadInc 0.5 0.5 0.5 0.5 0.5
ADS-Stand-Move-SpreadInc 0.5 0.5 0.5 0.5 0.5
HIP-Stand-Move-SpreadInc 0.5 0.5 0.5 0.5 0.5
ADS-Crouch-Move-SpreadInc 0.5 0.5 0.5 0.5 0.5
HIP-Crouch-Move-SpreadInc 0.5 0.5 0.5 0.5 0.5
ADS-Prone-Move-SpreadInc 0.5 0.5 0.5 0.5 0.5
HIP-Prone-Move-SpreadInc 0.5 0.5 0.5 0.5 0.5
Spread Decrease (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadDec 15 15 15 15 15
HIP-Stand-Base-SpreadDec 15 15 15 15 15
ADS-Crouch-Base-SpreadDec 15 15 15 15 15
HIP-Crouch-Base-SpreadDec 15 15 15 15 15
ADS-Prone-Base-SpreadDec 15 15 15 15 15
HIP-Prone-Base-SpreadDec 15 15 15 15 15
ADS-Stand-Move-SpreadDec 15 15 15 15 15
HIP-Stand-Move-SpreadDec 15 15 15 15 15
ADS-Crouch-Move-SpreadDec 15 15 15 15 15
HIP-Crouch-Move-SpreadDec 15 15 15 15 15
ADS-Prone-Move-SpreadDec 15 15 15 15 15
HIP-Prone-Move-SpreadDec 15 15 15 15 15

A 8S

None+None

A 8S

None+None

A 8S

None+None

A 8S

None+None

A 8S

None+None
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