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Battlefield Hardline Weapon Multi-comparison
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.

Tip: Too technical?

Try our simple comparison to easily find out pros and cons of each weapon.
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Weapon
Attachment 1
Attachment 2
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
M12S
None - None
Damage
Start Damage 24 24 24 24 24 damage
End Damage 12 12 12 12 12 damage
Damage Drop Start 20 20 20 20 20 meters
Damage Drop End 35 35 35 35 35 meters
General M12S M12S M12S M12S M12S
Rate Of Fire 550 550 550 550 550 rpm
Rate Of Fire (Burst) 550 550 550 550 550 rpm
Magazine Size 32 32 32 32 32 bullets
Muzzle velocity 420 420 420 420 420 m/s
Time to live 1.5 1.5 1.5 1.5 1.5 seconds
Max distance 630 630 630 630 630 meters
Bullet drop 15 15 15 15 15 meters
Reload time (empty) 2.8 2.8 2.8 2.8 2.8 seconds
Reload time (bullets left) 1.5 1.5 1.5 1.5 1.5 seconds
Reload threshold 0.75 0.75 0.75 0.75 0.75 multiplier
Recoil M12S M12S M12S M12S M12S
Recoil up 0.12 0.12 0.12 0.12 0.12 degrees
Recoil left 0.1 0.1 0.1 0.1 0.1 degrees
Recoil right 0.08 0.08 0.08 0.08 0.08 degrees
Recoil decrease 20 20 20 20 20 units
First shot recoil mul 2 2 2 2 2 multiplier
Spread (Normal) M12S M12S M12S M12S M12S
ADS - Not moving 0.2 0.2 0.2 0.2 0.2 degrees
ADS - Moving 0.3 0.3 0.3 0.3 0.3 degrees
HIP - Stand - Not moving 0.5 0.5 0.5 0.5 0.5 degrees
HIP - Crouch - Not moving 0.5 0.5 0.5 0.5 0.5 degrees
HIP - Prone - Not moving 0.5 0.5 0.5 0.5 0.5 degrees
HIP - Stand - Moving 0.8 0.8 0.8 0.8 0.8 degrees
HIP - Crouch - Moving 0.8 0.8 0.8 0.8 0.8 degrees
HIP - Prone - Moving 0.8 0.8 0.8 0.8 0.8 degrees
Spread increase per shot 0.2 0.2 0.2 0.2 0.2 deg/shot
Spread Decrease 15 15 15 15 15 degrees/s
Recoil (Advanced)
ADS-Recoil-Dec 20 20 20 20 20
HIP-Recoil-Dec 20 20 20 20 20
ADS-Stand-Recoil-Up 0.12 0.12 0.12 0.12 0.12
HIP-Stand-Recoil-Up 0.22 0.22 0.22 0.22 0.22
ADS-Crouch-Recoil-Up 0.12 0.12 0.12 0.12 0.12
HIP-Crouch-Recoil-Up 0.22 0.22 0.22 0.22 0.22
ADS-Prone-Recoil-Up 0.12 0.12 0.12 0.12 0.12
HIP-Prone-Recoil-Up 0.22 0.22 0.22 0.22 0.22
ADS-Stand-Recoil-Left 0.1 0.1 0.1 0.1 0.1
HIP-Stand-Recoil-Left 0.25 0.25 0.25 0.25 0.25
ADS-Crouch-Recoil-Left 0.1 0.1 0.1 0.1 0.1
HIP-Crouch-Recoil-Left 0.25 0.25 0.25 0.25 0.25
ADS-Prone-Recoil-Left 0.1 0.1 0.1 0.1 0.1
HIP-Prone-Recoil-Left 0.25 0.25 0.25 0.25 0.25
ADS-Stand-Recoil-Right 0.08 0.08 0.08 0.08 0.08
HIP-Stand-Recoil-Right 0.25 0.25 0.25 0.25 0.25
ADS-Crouch-Recoil-Right 0.08 0.08 0.08 0.08 0.08
HIP-Crouch-Recoil-Right 0.25 0.25 0.25 0.25 0.25
ADS-Prone-Recoil-Right 0.08 0.08 0.08 0.08 0.08
HIP-Prone-Recoil-Right 0.25 0.25 0.25 0.25 0.25
Advanced data
Don't mind if you don't have any idea what these mean
Spread Min&Max (Super-advanced, usually not needed)
ADS-Stand-Base-Min 0.2 0.2 0.2 0.2 0.2
ADS-Crouch-Base-Min 0.2 0.2 0.2 0.2 0.2
ADS-Prone-Base-Min 0.2 0.2 0.2 0.2 0.2
ADS-Stand-Move-Min 0.3 0.3 0.3 0.3 0.3
ADS-Crouch-Move-Min 0.3 0.3 0.3 0.3 0.3
ADS-Prone-Move-Min 0.3 0.3 0.3 0.3 0.3
HIP-Stand-Base-Min 0.5 0.5 0.5 0.5 0.5
HIP-Crouch-Base-Min 0.5 0.5 0.5 0.5 0.5
HIP-Prone-Base-Min 0.5 0.5 0.5 0.5 0.5
HIP-Stand-Move-Min 0.8 0.8 0.8 0.8 0.8
HIP-Crouch-Move-Min 0.8 0.8 0.8 0.8 0.8
HIP-Prone-Move-Min 0.8 0.8 0.8 0.8 0.8
ADS-Stand-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Stand-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Move-Max 1.5 1.5 1.5 1.5 1.5
HIP-Stand-Base-Max 7 7 7 7 7
HIP-Crouch-Base-Max 6 6 6 6 6
HIP-Prone-Base-Max 5 5 5 5 5
HIP-Stand-Move-Max 7 7 7 7 7
HIP-Crouch-Move-Max 6 6 6 6 6
HIP-Prone-Move-Max 5 5 5 5 5
Spread Increase (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Stand-Base-SpreadInc 0.108 0.108 0.108 0.108 0.108
ADS-Crouch-Base-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Crouch-Base-SpreadInc 0.102 0.102 0.102 0.102 0.102
ADS-Prone-Base-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Prone-Base-SpreadInc 0.097 0.097 0.097 0.097 0.097
ADS-Stand-Move-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Stand-Move-SpreadInc 0.108 0.108 0.108 0.108 0.108
ADS-Crouch-Move-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Crouch-Move-SpreadInc 0.102 0.102 0.102 0.102 0.102
ADS-Prone-Move-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Prone-Move-SpreadInc 0.102 0.102 0.102 0.102 0.102
Spread Decrease (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadDec 15 15 15 15 15
HIP-Stand-Base-SpreadDec 15 15 15 15 15
ADS-Crouch-Base-SpreadDec 15 15 15 15 15
HIP-Crouch-Base-SpreadDec 15 15 15 15 15
ADS-Prone-Base-SpreadDec 15 15 15 15 15
HIP-Prone-Base-SpreadDec 15 15 15 15 15
ADS-Stand-Move-SpreadDec 15 15 15 15 15
HIP-Stand-Move-SpreadDec 15 15 15 15 15
ADS-Crouch-Move-SpreadDec 15 15 15 15 15
HIP-Crouch-Move-SpreadDec 15 15 15 15 15
ADS-Prone-Move-SpreadDec 15 15 15 15 15
HIP-Prone-Move-SpreadDec 15 15 15 15 15

M12S

None+None

M12S

None+None

M12S

None+None

M12S

None+None

M12S

None+None
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