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Battlefield Hardline Weapon Multi-comparison
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.

Tip: Too technical?

Try our simple comparison to easily find out pros and cons of each weapon.
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Weapon
Attachment 1
Attachment 2
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
P226
None - None
Damage
Start Damage 25 25 25 25 25 damage
End Damage 10 10 10 10 10 damage
Damage Drop Start 8 8 8 8 8 meters
Damage Drop End 25 25 25 25 25 meters
General P226 P226 P226 P226 P226
Rate Of Fire 400 400 400 400 400 rpm
Rate Of Fire (Burst) 400 400 400 400 400 rpm
Magazine Size 13 13 13 13 13 bullets
Muzzle velocity 350 350 350 350 350 m/s
Time to live 1.5 1.5 1.5 1.5 1.5 seconds
Max distance 525 525 525 525 525 meters
Bullet drop 15 15 15 15 15 meters
Reload time (empty) 2.1 2.1 2.1 2.1 2.1 seconds
Reload time (bullets left) 1.5 1.5 1.5 1.5 1.5 seconds
Reload threshold 0.8 0.8 0.8 0.8 0.8 multiplier
Recoil P226 P226 P226 P226 P226
Recoil up 0.4 0.4 0.4 0.4 0.4 degrees
Recoil left 0.25 0.25 0.25 0.25 0.25 degrees
Recoil right 0.2 0.2 0.2 0.2 0.2 degrees
Recoil decrease 12 12 12 12 12 units
First shot recoil mul 1 1 1 1 1 multiplier
Spread (Normal) P226 P226 P226 P226 P226
ADS - Not moving 0.5 0.5 0.5 0.5 0.5 degrees
ADS - Moving 0.5 0.5 0.5 0.5 0.5 degrees
HIP - Stand - Not moving 1 1 1 1 1 degrees
HIP - Crouch - Not moving 1 1 1 1 1 degrees
HIP - Prone - Not moving 1 1 1 1 1 degrees
HIP - Stand - Moving 1.5 1.5 1.5 1.5 1.5 degrees
HIP - Crouch - Moving 1.5 1.5 1.5 1.5 1.5 degrees
HIP - Prone - Moving 1.5 1.5 1.5 1.5 1.5 degrees
Spread increase per shot 0.2 0.2 0.2 0.2 0.2 deg/shot
Spread Decrease 15 15 15 15 15 degrees/s
Recoil (Advanced)
ADS-Recoil-Dec 12 12 12 12 12
HIP-Recoil-Dec 12 12 12 12 12
ADS-Stand-Recoil-Up 0.4 0.4 0.4 0.4 0.4
HIP-Stand-Recoil-Up 0.4 0.4 0.4 0.4 0.4
ADS-Crouch-Recoil-Up 0.4 0.4 0.4 0.4 0.4
HIP-Crouch-Recoil-Up 0.4 0.4 0.4 0.4 0.4
ADS-Prone-Recoil-Up 0.4 0.4 0.4 0.4 0.4
HIP-Prone-Recoil-Up 0.4 0.4 0.4 0.4 0.4
ADS-Stand-Recoil-Left 0.25 0.25 0.25 0.25 0.25
HIP-Stand-Recoil-Left 0.25 0.25 0.25 0.25 0.25
ADS-Crouch-Recoil-Left 0.25 0.25 0.25 0.25 0.25
HIP-Crouch-Recoil-Left 0.25 0.25 0.25 0.25 0.25
ADS-Prone-Recoil-Left 0.25 0.25 0.25 0.25 0.25
HIP-Prone-Recoil-Left 0.25 0.25 0.25 0.25 0.25
ADS-Stand-Recoil-Right 0.2 0.2 0.2 0.2 0.2
HIP-Stand-Recoil-Right 0.2 0.2 0.2 0.2 0.2
ADS-Crouch-Recoil-Right 0.2 0.2 0.2 0.2 0.2
HIP-Crouch-Recoil-Right 0.2 0.2 0.2 0.2 0.2
ADS-Prone-Recoil-Right 0.2 0.2 0.2 0.2 0.2
HIP-Prone-Recoil-Right 0.2 0.2 0.2 0.2 0.2
Advanced data
Don't mind if you don't have any idea what these mean
Spread Min&Max (Super-advanced, usually not needed)
ADS-Stand-Base-Min 0.5 0.5 0.5 0.5 0.5
ADS-Crouch-Base-Min 0.5 0.5 0.5 0.5 0.5
ADS-Prone-Base-Min 0.5 0.5 0.5 0.5 0.5
ADS-Stand-Move-Min 0.5 0.5 0.5 0.5 0.5
ADS-Crouch-Move-Min 0.5 0.5 0.5 0.5 0.5
ADS-Prone-Move-Min 0.5 0.5 0.5 0.5 0.5
HIP-Stand-Base-Min 1 1 1 1 1
HIP-Crouch-Base-Min 1 1 1 1 1
HIP-Prone-Base-Min 1 1 1 1 1
HIP-Stand-Move-Min 1.5 1.5 1.5 1.5 1.5
HIP-Crouch-Move-Min 1.5 1.5 1.5 1.5 1.5
HIP-Prone-Move-Min 1.5 1.5 1.5 1.5 1.5
ADS-Stand-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Stand-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Move-Max 1.5 1.5 1.5 1.5 1.5
HIP-Stand-Base-Max 7 7 7 7 7
HIP-Crouch-Base-Max 7 7 7 7 7
HIP-Prone-Base-Max 7 7 7 7 7
HIP-Stand-Move-Max 7 7 7 7 7
HIP-Crouch-Move-Max 7 7 7 7 7
HIP-Prone-Move-Max 7 7 7 7 7
Spread Increase (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Stand-Base-SpreadInc 0.2 0.2 0.2 0.2 0.2
ADS-Crouch-Base-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Crouch-Base-SpreadInc 0.2 0.2 0.2 0.2 0.2
ADS-Prone-Base-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Prone-Base-SpreadInc 0.2 0.2 0.2 0.2 0.2
ADS-Stand-Move-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Stand-Move-SpreadInc 0.2 0.2 0.2 0.2 0.2
ADS-Crouch-Move-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Crouch-Move-SpreadInc 0.2 0.2 0.2 0.2 0.2
ADS-Prone-Move-SpreadInc 0.2 0.2 0.2 0.2 0.2
HIP-Prone-Move-SpreadInc 0.2 0.2 0.2 0.2 0.2
Spread Decrease (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadDec 15 15 15 15 15
HIP-Stand-Base-SpreadDec 15 15 15 15 15
ADS-Crouch-Base-SpreadDec 15 15 15 15 15
HIP-Crouch-Base-SpreadDec 15 15 15 15 15
ADS-Prone-Base-SpreadDec 15 15 15 15 15
HIP-Prone-Base-SpreadDec 15 15 15 15 15
ADS-Stand-Move-SpreadDec 15 15 15 15 15
HIP-Stand-Move-SpreadDec 15 15 15 15 15
ADS-Crouch-Move-SpreadDec 15 15 15 15 15
HIP-Crouch-Move-SpreadDec 15 15 15 15 15
ADS-Prone-Move-SpreadDec 15 15 15 15 15
HIP-Prone-Move-SpreadDec 15 15 15 15 15

P226

None+None

P226

None+None

P226

None+None

P226

None+None

P226

None+None
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