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Battlefield 4 Weapon comparison: M416 vs AEK-971
Symthic BF4 stats version
1.4
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M416
+ None + None
vs
AEK-971
+ None + None
Advantages of M416 + None + None
Slightly higher maximum distance
900 m
vs
870 m
M416's bullets fly 3% further
A bit faster tactical reload (Bullets left)
1.85 s
vs
2.3 s
M416 reloads 20% faster when there is a bullet in the chamber
Much faster empty reload
2.4 s
vs
3.6 s
M416 reloads 33% faster when there's no bullet in the chamber
Higher muzzle velocity
600 m/s
vs
580 m/s
M416's bullets fly 3% faster
Slightly less upwards recoil
0.32
vs
0.42
M416 has 24% less upwards kick
Slightly less recoil to left
0.12
vs
0.25
M416 has 52% less kick to left
Significatly less recoil to right
0.28
vs
0.45
M416 has 38% less kick to right
A bit lower first shot recoil multiplier
2.2 x
vs
2.55 x
M416's First shot recoil multiplier is 14% lower
Slightly less spread increase per shot
0.098
vs
0.117
Spread increases 16% less on M416 when shooting
Advantages of AEK-971 + None + None
Much higher fire rate
900 rpm
vs
750 rpm
AEK-971 fires rounds 20% faster
Equal stats on M416 + None + None and AEK-971 + None + None
Same maximum damage
24.5
vs
24.5
Both do same damage at close range
Same minimum damage
18
vs
18
Both do same damage at long range
Same drop-off start distance
12.5 m
vs
12.5 m
Damage starts to drop at the same distance
Same drop-off end distance
60 m
vs
60 m
Damage drop stops at the same distance
Equal magazine size
31
vs
31
Both guns have equal sized magazine
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease
18
vs
18
Both guns recover from recoil as fast as the other
Same amount of spread (ADS, not moving)
0.2
vs
0.2
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
3
vs
3
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
3.5
vs
3.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
3
vs
3
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Prone, Moving)
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