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Battlefield 4 Weapon comparison: RPK-12 vs AMR-2
Symthic BF4 stats version
1.4
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

RPK-12
+ None + None
vs
AMR-2
+ None + None
Advantages of RPK-12 + None + None
Damage-drop off starts a lot further
8 m
vs
0 m
RPK-12's Damage drop-off starts 100% further
Damage-drop off ends a lot further
65 m
vs
0 m
RPK-12's Damage drop-off ends 100% further
Much higher fire rate
600 rpm
vs
37 rpm
RPK-12 fires rounds 1522% faster
Much larger magazine
61
vs
6
RPK-12 has 917% bigger magazine
Much faster tactical reload (Bullets left)
2.4 s
vs
3.5 s
RPK-12 reloads 31% faster when there is a bullet in the chamber
Much faster empty reload
3.3 s
vs
5.8 s
RPK-12 reloads 43% faster when there's no bullet in the chamber
Higher muzzle velocity
600 m/s
vs
560 m/s
RPK-12's bullets fly 7% faster
Significatly less upwards recoil
0.27
vs
2
RPK-12 has 87% less upwards kick
Significatly less recoil to right
0.08
vs
0.3
RPK-12 has 73% less kick to right
A lot faster Recoil decrease
18
vs
12
RPK-12 recovers 50% faster from recoil
Significantly less spread increase per shot
0.078
vs
1.2
Spread increases 94% less on RPK-12 when shooting
Significantly less spread (HIP, Stand, Not moving)
3.5
vs
5
RPK-12 has 30% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
3
vs
4
RPK-12 has 25% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
2.5
vs
3
RPK-12 has 17% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
4.5
vs
6
RPK-12 has 25% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
4
vs
5
RPK-12 has 20% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
3.5
vs
4
RPK-12 has 13% lower HIP base spread (Prone, Moving)
Advantages of AMR-2 + None + None
Much more max damage
110
vs
24.5
AMR-2 does 349% more damage at close range
Much more min damage
110
vs
18
AMR-2 does 511% more damage at long range
Way less bullet drop
9.81 m/s²
vs
15 m/s²
AMR-2 has 35% less bullet drop
Much longer maximum distance
2800 m
vs
900 m
AMR-2's bullets fly 211% further
Significatly less recoil to left
-0.1
vs
0.14
AMR-2 has 171% less kick to left
A bit lower first shot recoil multiplier
1 x
vs
1.35 x
AMR-2's First shot recoil multiplier is 26% lower
Significantly less spread (ADS, not moving)
0.1
vs
0.2
AMR-2 has 50% lower ADS base spread (Not moving)
Significantly less spread (ADS, moving)
1.2
vs
1.5
AMR-2 has 20% lower ADS base spread (Moving)
Equal stats on RPK-12 + None + None and AMR-2 + None + None
15.838861465454