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Battlefield 4 Weapon comparison: SR338 vs AK-12
Symthic BF4 stats version
1.4
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

SR338
+ None + None
vs
AK-12
+ None + None
Advantages of SR338 + None + None
Much more max damage
50
vs
24.5
SR338 does 104% more damage at close range
Much more min damage
38
vs
18
SR338 does 111% more damage at long range
Damage-drop off starts a little further
15 m
vs
12.5 m
SR338's Damage drop-off starts 20% further
Damage-drop off ends a lot further
150 m
vs
60 m
SR338's Damage drop-off ends 150% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
SR338 has 35% less bullet drop
Much longer maximum distance
3000 m
vs
900 m
SR338's bullets fly 233% further
Much faster empty reload
2.6 s
vs
3.2 s
SR338 reloads 19% faster when there's no bullet in the chamber
Slightly less recoil to left
0.05
vs
0.17
SR338 has 71% less kick to left
Slightly less recoil to right
0.1
vs
0.12
SR338 has 17% less kick to right
Much lower first shot recoil multiplier
1 x
vs
2.1 x
SR338's First shot recoil multiplier is 52% lower
Advantages of AK-12 + None + None
Much higher fire rate
650 rpm
vs
200 rpm
AK-12 fires rounds 225% faster
Much larger magazine
31
vs
11
AK-12 has 182% bigger magazine
Significatly less upwards recoil
0.3
vs
1.1
AK-12 has 73% less upwards kick
A lot faster Recoil decrease
18
vs
12
AK-12 recovers 50% faster from recoil
Slightly less spread increase per shot
0.084
vs
0.1
Spread increases 16% less on AK-12 when shooting
Slightly less spread (HIP, Stand, Moving)
3.5
vs
4
AK-12 has 13% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
3
vs
3.5
AK-12 has 14% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
2.5
vs
3
AK-12 has 17% lower HIP base spread (Prone, Moving)
Equal stats on SR338 + None + None and AK-12 + None + None
Same tactical reload time (bullets left)
2.3 s
vs
2.3 s
Both guns tactical reload as fast as the other
Same muzzle velocity
600 m/s
vs
600 m/s
Both guns have same muzzle velocity
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
3
vs
3
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Prone, Not moving)
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